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1#
发表于 2009-8-26 01:30:19 |只看该作者 |倒序浏览 来自:重庆
自己翻译的大意

蓝贴1 http://www.blizzblues.com/us/my-2-concerns-with-d3-19377974424.html
网友问了两个问题
1、在Blizzcon2009的视频上看到的D3那些魔法,死亡效果看上去过于绚丽而有些凌乱,特别是4个人的时候?
2、关于开发进度,你们不会是一年开发一幕吧,现在才ACT2?

Thanks for the post, well reasoned opinion and a reasonable concern.

The spell animations, blood, explosions, and everything else going on can create what Jay mentioned a few times as \"soup\". An indistinguishable mess. It's really only an issue during four player games and even then, to be honest, I personally think it's all far more readable than it was in Diablo II. But, it's an ongoing concern and something we're going to have to continue to work at to make sure you can tell what's going on.

Jay(Jay Wilson?)有提到D3在有些时候看上去就像一锅乱七八糟的汤,这确实是个问题。但是我个人觉得还是比D2好一些,在有关于这个的新消息的时候,我们会告诉你们的 。

For the second point, development time, there is a lot going on - a lot of areas, creatures, and dungeons created that no one has seen yet and probably won't see until the game is released. But dev time is certainly always something on people's minds. We're constantly refining our tools and processes, and the team just naturally gets better and faster at creating contest as they go. I don't think it's anything for the community at large to concern themselves with, let the producers sweat it. ;)
关于开发进度还是不错的,(你觉得慢是因为)我们有数以兆记的东西是不会在游戏发售前拿给你们看的,而且开发人员也在加快进度,所以关于这个没有什么好说的。

蓝贴2 http://www.blizzblues.com/us/lies-about-old-classes-monk-19381854055.html
没有什么有用的信息,大意是有人说暴雪又骗人,原来不是说除了Barbarian没有前作的职业吗?然后Bashiok说,这个跟地狱火的那个monk和欧美RPG中的monk仅仅只是个名字相同而已,喜欢的大大们自己去看吧


斑竹我不知道这个放哪里,这个都不能算是翻译,只能做搬运而已[s:42]

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2#
非常感谢,已经录入进网站
发表于 2009-8-26 05:49:26 |只看该作者 来自:陕西
Let me know if you have any questions.

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3#
确实 ,魔法特效“炫”得有些过火,估计玩起来会影响到游戏的判断。

那些技能特效整得透明一点就好了,起码能看清底下的怪。
发表于 2009-8-26 07:19:11 |只看该作者 来自:福建
萝莉的哭泣最悲伤

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4#
如果总结一下就是"乱78糟,血光四溅"
发表于 2009-8-26 07:20:54 |只看该作者 来自:陕西
Let me know if you have any questions.

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5#
缺少了暗黑那种朴实质感的风格,好卡通啊 [s:43]
发表于 2009-8-26 07:51:39 |只看该作者 来自:黑龙江

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6#
感觉第一次的视频比较清新~~~这次的武僧感觉很乱
发表于 2009-8-26 09:26:17 |只看该作者 来自:广东

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7#
画面越华丽越好。

暗黑3和星际2不同,星际2的竞技化要求你操控全局,必须清晰关注全场,同时商业化的要求也必须让观众看清楚

暗黑3完全不同,暗黑3没有这方面的顾虑,更何况你永远不会找不到自己。

因为你永远都在屏幕的中心
发表于 2009-8-26 10:11:06 |只看该作者 来自:陕西

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8#
run baal 和run d 不也是乱七八糟 找不到自己……
发表于 2009-8-26 10:47:10 |只看该作者 来自:北京
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