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发表于 2016-8-13 20:59:19 |显示全部楼层
本帖最后由 卢奇亚诺 于 2017-1-6 17:47 编辑

数据挖掘是http://ptr.d3planner.com/game/利用工具对客户端进行解析,发掘其中技能/装备的脚本公式Script Formula),暴雪正是利用这些脚本实现技能和装备特效。 上次的花戒删除挖掘正是出自于此,暴雪的此地无银三百两的蓝贴也佐证其真实性。
这个帖子是挖掘巫医的技能与被动,巫医相关装备与套装之后可能会做一个帖子。
ps:利用数据挖掘的diff功能可以轻松的知道那些技能有改动,可以及时修改这个帖子,保证可靠性。
当前帖子数据游戏版本号[Version 2.4.3.42655]

这是巫医技能的字典

友情提示!!这贴全是代码和脚本注释,更像技能挖掘的数据库,对新手和没有研究游戏机制意向的人完全不适合阅读!!!

如果想看简单明了技能未描述效果请看黒\目红牙的【简化整理】巫医全技能机制挖掘与测试结果汇总


如果觉得数据和翻译与实际有出入请私信本人或者加入无形之地官方群讨论此帖
感谢@Hydra0 @黒\目红牙 @Arccueid 以及无形之地群里的朋友
特别感谢:@Hydra0 @黒\目红牙 实际测试

含义解读范例:
1. 新建位图图像.bmp
符文前英文abcde为数据挖掘中符文代号
新建位图图像.bmp

A;代表a符文的数据挖掘


2. 新建位图图像 (3).bmp

Script Formula2的数据=Script Formula11*Script Formula 13*Script Formula 33




3. 新建位图图像 (2).bmp

Script Formula1的数据=Script Formula35+Script Formula36



4. 新建位图图像 (5).bmp

Script Formula18的数据如果符文为D则3否则为0




5. 新建位图图像.bmp

引用了其他装备或技能的Script Formula





相关帖子 巫医常用装备数据挖掘  传奇宝石/药水/随从技能/祭坛/水晶塔数据挖掘



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组图打开中,请稍候......
已有 2 人评分 符文 收起 理由
猥瑣 + 25 + 2 巫醫區好久沒大數據帖了,支持!圣果笼罩着.
黒\目红牙 + 20 提前加分

总评分:  + 45  符文 + 2   查看全部评分

帖子:991

符文:52

2#
本帖最后由 卢奇亚诺 于 2016-9-6 13:03 编辑

目 录








跳转仅电脑版论坛可以,手机党无力解决。。。。

点评

我家芒果  手机党表示也能跳转  发表于 2016-9-6 18:28
发表于 2016-9-6 11:57:39 |显示全部楼层

帖子:991

符文:52

3#
本帖最后由 卢奇亚诺 于 2016-8-15 21:33 编辑

Witchdoctor_AcidCloud [70455] [item=skill,cn]酸蚀之云[/item]
酸蚀之云毒素
消耗: 175 点法力值
酸雨倾盆而降,初始造成 300% 的武器伤害(作为毒性伤害),并对留在酸雨倾降范围内的敌人造成后续 360% 的武器伤害(作为毒性伤害),持续 3 秒。
解鎖于等級:22




[ b ] 酸雨倾降 毒素
使酸蚀之云的初始效果范围扩大至 24 码。
[c] 酸蚀软泥毒素
地上的酸性物质融合成一只软泥怪,辐射附近的敌人,造成 600% 的武器伤害(作为毒性伤害)。软泥怪在 5 秒后消散。
[d] 缓慢烧灼冰寒
形成冰霜之池,在 6 秒内造成 720% 的武器伤害(作为冰霜伤害)。
[e] 死亡之吻毒素
喷吐一片酸蚀之云,造成 333% 的武器伤害(作为毒性伤害),并在 3 秒内造成后续 400% 的武器伤害(作为毒性伤害)。
[a] 死尸炸弹火焰
从地上复活一具尸体,爆炸后对区域内的敌人造成 700% 的武器伤害(作为火焰伤害)。


Script Formula 0: 0.25
Code: 00000006,3e800000,00000000
Delay Damage Time
施法延迟

Script Formula 1: SF_35 + SF_36
Code: 00000005,0000003a,00000000,00000000,00000000,00000005,0000003b,00000000,00000000,00000000,0000000b,00000000
Total: Impact Damage Radius
最终数据:技能伤害半径
Script Formula 2: SF_11 * SF_13 * SF_33
Code: 00000005,00000022,00000000,00000000,00000000,00000005,00000024,00000000,00000000,00000000,0000000d,00000005,00000038,00000000,00000000,00000000,0000000d,00000000
Total: Impact Weapon Scalar
最终数据:技能武器伤害

Script Formula 4: 7
Code: 00000006,40e00000,00000000
Pool Max Radius
酸雨池最大范围

Script Formula 5: SF_17 + SF_18
Code: 00000005,00000028,00000000,00000000,00000000,00000005,00000029,00000000,00000000,00000000,0000000b,00000000
Total: Pool Duration
最终数据:酸雨池持续时间

Script Formula 6: 6
Code: 00000006,40c00000,00000000
Pool Damage Radius
酸雨池伤害范围

Script Formula 7: SF_19
Code: 00000005,0000002a,00000000,00000000,00000000,00000000
Total: Buff Tickrate
最终数据:提高了伤害跳的频率

Script Formula 8: SF_34 * SF_33
Code: 00000005,00000039,00000000,00000000,00000000,00000005,00000038,00000000,00000000,00000000,0000000d,00000000
Total: DOT Weapon Scalar
最终数据:dot的武器伤害(酸雨的后续持续伤害)

Script Formula 10: 3
Code: 00000006,40400000,00000000
Pool Max Number
酸雨池最大数量

Script Formula 11: 3.00
Code: 00000006,40400000,00000000
Base: Impact Weapon Scalar
基础数据:技能武器伤害

Script Formula 13: Rune_A ? 2.333 : 1
Code: 00000005,00000000,000002af,fffffffe,00000000,00000006,40154fdf,00000006,3f800000,00000011,00000000
A: Impact Damage Modifier
A:技能伤害修正

Script Formula 14: 0.5
Code: 00000006,3f000000,00000000
A: Delay Damage Time
A:施法延迟

Script Formula 16: 0.6
Code: 00000006,3f19999a,00000000
B: Splash Delay
B:溅射延迟

Script Formula 17: 3
Code: 00000006,40400000,00000000
Base: Pool Duration
基础:酸雨池持续时间

Script Formula 18: Rune_D? 3 : 0
Code: 00000005,00000000,000002b2,fffffffe,00000000,00000006,40400000,00000006,00000000,00000011,00000000
D: Pool Duration Modifier
D:酸雨池持续时间修正

Script Formula 19: 0.333
Code: 00000006,3eaa7efa,00000000
Base: Buff Tickrate
基础:提高了伤害跳的频率

Script Formula 20: 5
Code: 00000006,40a00000,00000000
C: Slime Duration
C:软泥怪持续时间

Script Formula 22: 9
Code: 00000006,41100000,00000000
C: Slime Area Radius
C:软泥怪面积范围

Script Formula 25: 3
Code: 00000006,40400000,00000000
C: Max Slimes
C:软泥怪最大数量

Script Formula 26: Attacks_Per_Second_Total  面板速度
Code: 00000005,00000000,000000c7,fffffffe,00000000,00000000
Attack Speed
攻击速度

Script Formula 30: 30
Code: 00000006,41f00000,00000000
E: Barf Range
E:呕吐范围

Script Formula 31: 55.0
Code: 00000006,425c0000,00000000
E: Barf Angle
E:呕吐角度
Script Formula 32: 0.25
Code: 00000006,3e800000,00000000
E: Barf Delay
E:呕吐延迟

Script Formula 33: Rune_E ? (1.111) : 1
Code: 00000005,00000000,000002b3,fffffffe,00000000,00000006,3f8e3540,00000006,3f800000,00000011,00000000
E: DPS Modifier
E:dps修正

Script Formula 34: 1.20
Code: 00000006,3f99999a,00000000
Base: DOT Weapon Scalar
基础:dot武器伤害

Script Formula 35: 12
Code: 00000006,41400000,00000000
Base: Impact Damage Radius
基础:技能伤害半径

Script Formula 36: Rune_B ? 12.0 : 0
Code: 00000005,00000000,000002b0,fffffffe,00000000,00000006,41400000,00000006,00000000,00000011,00000000
B: Impact Damage Radius Modifier
B:技能伤害半径修正


已有 1 人评分 收起 理由
黒\目红牙 + 10 感谢分享

总评分:  + 10   查看全部评分

发表于 2016-8-13 22:32:30 |显示全部楼层

帖子:991

符文:52

4#
本帖最后由 卢奇亚诺 于 2016-8-14 22:35 编辑

Witchdoctor_BigBadVoodoo [117402]
巫毒狂舞   [item=skill,cn]巫毒狂舞[/item]
物理
冷却时间: 120 秒
召唤一个鬼娃,表演一段崇神仪式之舞,使附近所有同伴的攻击和移动速度提高 15% ,持续 20 秒。

[ b ]丛林惊鼓
物理        
使仪式的持续时间延长至 30 秒。
        
[d]祈雨舞
物理        
站在仪式区域内每秒可恢复 250 点法力值。
        
[a]震地狂舞
物理        
鬼娃使附近所有同伴造成的伤害提高 15% 。
        
[c]鬼魂恩泽
物理        
仪式治疗附近的所有同伴,每秒为其恢复生命值上限的 5% ,受到的所有伤害降低 20% 。

[e]舞尸化犬
物理        
在仪式区域内死去的敌人有 50% 的几率被复活成一条僵尸犬。

Script Formula 0: SF_7 + SF_8
Code: 00000005,0000001e,00000000,00000000,00000000,00000005,0000001f,00000000,00000000,00000000,0000000b,00000000
Total: Totem Duration
最终数据:图腾持续时间

Script Formula 1: 0.15
Code: 00000006,3e19999a,00000000
Attack and Move Speed Buff
攻击移动速度增益

Script Formula 2: 30
Code: 00000006,41f00000,00000000
Search Area
搜索区域

Script Formula 3: 0.15
Code: 00000006,3e19999a,00000000
A: Ally Damage Buff %
A:友方伤害增益百分比

Script Formula 4: 0.05
Code: 00000006,3d4ccccd,00000000
C: Heal Amount % per second
C:每秒治疗量百分比

Script Formula 5: 250
Code: 00000006,437a0000,00000000
D: Mana Regen Amount
D:蓝恢复量

Script Formula 6: 0.50
Code: 00000006,3f000000,00000000
E: Chance to resurrect dog
E:复活僵尸狗的几率

Script Formula 7: 20
Code: 00000006,41a00000,00000000
Base: Totem Duration
基础:图腾持续时间
Script Formula 8: Rune_B ? 10 : 0
Code: 00000005,00000000,000002b0,fffffffe,00000000,00000006,41200000,00000006,00000000,00000011,00000000
B: Totem Duration Modifier
B:图腾持续时间修正

Script Formula 9: SF_10 + 0.2
Code: 00000005,00000021,00000000,00000000,00000000,00000006,3e4ccccd,0000000b,00000000
Buff Duration
增益持续时间

Script Formula 10: 0.5
Code: 00000006,3f000000,00000000
Search Tickrate
搜索的跳的频率

Script Formula 11: 1 - PowerTag.Witchdoctor_Passive_TribalRites."Script Formula 0" (被动-部族仪式-sf0)
Code: 00000006,3f800000,00000005,00000016,00032ed9,00041100,00000000,0000000c,00000000
REF: Passive: Tribal Rites
参考:被动:部族仪式

Script Formula 12: 120
Code: 00000006,42f00000,00000000
Base: Cooldown
基础:冷却

Script Formula 13: 0.20
Code: 00000006,3e4ccccd,00000000
C: Damage Reduction
C:伤害减免

Attack Radius: 5
Code: 00000006,40a00000,00000000

代码:释放范围

Cooldown Time: SF_12 * SF_11
Code: 00000005,00000023,00000000,00000000,00000000,00000005,00000022,00000000,00000000,00000000,0000000d,00000000

代码:冷却时间

发表于 2016-8-14 21:40:46 |显示全部楼层

帖子:991

符文:52

5#
本帖最后由 卢奇亚诺 于 2016-8-16 21:03 编辑

[item=skill,cn]尸蛛[/item]Witchdoctor_CorpseSpider [69866]
尸蛛
物理
这是一种修为法术。施放修为法术无需消耗法力值。
掷出一只装有 4 只蜘蛛的坛子,蜘蛛会攻击附近敌人,在死去之前造成总共 576% 的武器伤害(作为物理伤害)。


[c]跳跃蜘蛛
毒素        
掷出一个装满跳跃蜘蛛的坛子,最多跳跃25 码以接触到目标并发动攻击,造成 645% 的武器伤害(作为毒性伤害)。
        
[ b ]蛛后
毒素        
掷出一个装有蛛后的坛子,产出小蜘蛛,在 15 秒内对区域内的敌人造成 2625% 的武器伤害(作为毒性伤害)。

同一时间内你只能召唤一只蛛后。
        
[d]寡妇制造者
物理        
投掷一个装满毒寡妇蜘蛛的罐子,造成总计 700% 的武器伤害(作为物理伤害)。
        
[e]麻痹毒蛛
冰寒        
掷出一个装满麻痹毒蛛的坛子,每次攻击有 100% 的几率使敌人的移动速度降低 60% 。
        
[a]炽炎蜘蛛
火焰        
掷出一个装满火焰蜘蛛的坛子,每次击中为你返还 3 点法力。

Script Formula 0: 4
Code: 00000006,40800000,00000000
Max Spiders
最大蜘蛛数量

Script Formula 1: 0.01
Code: 00000006,3c23d70a,00000000
Impact Weapon Scalar
罐子砸的武器伤害

Script Formula 3: 4
Code: 00000006,40800000,00000000
Spider Lifetime
蜘蛛存在时间

Script Formula 4: 0.60
Code: 00000006,3f19999a,00000000
E: Slow Amount
E:减速效果

Script Formula 5: 1.5
Code: 00000006,3fc00000,00000000
E: Slow Duration
减速持续时间

Script Formula 6: 0
Code: 00000006,00000000,00000000
E: Slow Duration Delta
E:减速持续时间变量

Script Formula 7: 35.0
Code: 00000006,420c0000,00000000
Rotate Angle
旋转角(?)
Script Formula 8: 3
Code: 00000006,40400000,00000000
Impact Area
罐子碰撞范围
Script Formula 9: 0.44
Code: 00000006,3ee147ae,00000000
Base: Spider Weapon Scalar Min
基础:蜘蛛最小武器伤害

Script Formula 10: 15
Code: 00000006,41700000,00000000
B: Mom Spider Lifetime
B:蛛母存在时间

Script Formula 11: 1.00
Code: 00000006,3f800000,00000000
E: Slow Chance
E:减速几率

Script Formula 12: 3
Code: 00000006,40400000,00000000
A: Mana Leech Modifier
A:蓝量吸取(只有恢复效果没有吸取效果)修正

Script Formula 13: 10
Code: 00000006,41200000,00000000
B: Mom Spider Area
B:蛛母面积

Script Formula 14: 1.75
Code: 00000006,3fe00000,00000000
B: Mom Spider Weapon Scalar
B:蛛母武器伤害

Script Formula 15: SF_9 + SF_18 / 2
Code: 00000005,00000020,00000000,00000000,00000000,00000005,00000029,00000000,00000000,00000000,00000006,40000000,0000000e,0000000b,00000000
Base: Spider damage (TOOLTIP ONLY)
基础:蜘蛛伤害(只是提示)

Script Formula 16: SF_9 * SF_20 * SF_22
Code: 00000005,00000020,00000000,00000000,00000000,00000005,0000002b,00000000,00000000,00000000,0000000d,00000005,0000002d,00000000,00000000,00000000,0000000d,00000000
Total: Spider Weapon Scalar Min
最终数据:蜘蛛最小武器伤害

Script Formula 17: SF_18 * SF_20 * SF_22
Code: 00000005,00000029,00000000,00000000,00000000,00000005,0000002b,00000000,00000000,00000000,0000000d,00000005,0000002d,00000000,00000000,00000000,0000000d,00000000
Total: Spider Weapon Scalar Delta
最终数据:蜘蛛武器伤害变量

Script Formula 18: 0.08
Code: 00000006,3da3d70a,00000000
Base: Spider Weapon Scalar Delta
基础:蜘蛛武器伤害变量

Script Formula 19: 0.25
Code: 00000006,3e800000,00000000
B: Mom Spider Pulse Frequency
B:蛛母辐射频率
Script Formula 20: Rune_D ? 1.215 : 1
Code: 00000005,00000000,000002b2,fffffffe,00000000,00000006,3f9b851f,00000006,3f800000,00000011,00000000
D: Damage Modifier
D:伤害修正

Script Formula 21: 25
Code: 00000006,41c80000,00000000
C: Leap Distance - !! Note !!
C:跳跃距离-注意-

Script Formula 22: Rune_C ? 1.12 : 1
Code: 00000005,00000000,000002b1,fffffffe,00000000,00000006,3f8f5c29,00000006,3f800000,00000011,00000000
C: Damage Modifier
C:伤害修正

Script Formula 23: SF_16 + SF_17 / 2
Code: 00000005,00000027,00000000,00000000,00000000,00000005,00000028,00000000,00000000,00000000,00000006,40000000,0000000e,0000000b,00000000
Total: Spider Damage (TOOLTIP ONLY)
最终:蜘蛛伤害(只是提示)

Script Formula 24: 3
Code: 00000006,40400000,00000000
Spider Average Hits
蜘蛛平均攻击次数

Script Formula 26: PowerTag.ItemPassive_Unique_Ring_555_x1."Script Formula 1"(蛛后之缚的SF1)
Code: 00000005,00000016,0004dd0c,00041110,00000000,00000000
Legendary Effect Slow
传奇装备减速效果

Script Formula 27: PowerTag.ItemPassive_Unique_Ring_555_x1."Script Formula 2"(蛛后之缚的SF2)
Code: 00000005,00000016,0004dd0c,00041120,00000000,00000000
Legendary Effect AOE
传奇装备AOE效果(减速)

Script Formula 28: PowerTag.ItemPassive_Unique_Ring_555_x1."Script Formula 3"(蛛后之缚的SF3)
Code: 00000005,00000016,0004dd0c,00041130,00000000,00000000
Legendary Effect Duration
传奇装备效果持续时间

Script Formula 29: PowerTag.ItemPassive_Unique_Ring_555_x1."Script Formula 5"(蛛后之缚的SF5)
Code: 00000005,00000016,0004dd0c,00041150,00000000,00000000
Legendary Effect Duration Delta
传奇装备效果持续时间变量

Script Formula 30: PowerTag.ItemPassive_Unique_Ring_555_x1."Script Formula 0"(蛛后之缚的SF0)
Code: 00000005,00000016,0004dd0c,00041100,00000000,00000000
Legendary Effect Proc Chance
传奇装备
Script Formula 31: PowerTag.ItemPassive_Unique_Ring_555_x1."Script Formula 4"(蛛后之缚的SF4)
Code: 00000005,00000016,0004dd0c,00041140,00000000,00000000
Legendary Effect Interval
传奇效果时间间隔

Script Formula 33: PowerTag.P3_ItemPassive_Unique_Ring_015."Script Formula 6"
Code: 00000005,00000016,0006b407,00041160,00000000,00000000
Arachyr AI Merge Duration
亚拉基尔(2件蜘蛛)AI 合并时间





Witchdoctor_CorpseSpider_Leap [107103]
巫医-尸蛛-跳跃

Script Formula 0: PowerTag.Witchdoctor_CorpseSpider."Script Formula 16"(尸蛛 sf16)
Code: 00000005,00000016,000110ea,00041260,00000000,00000000
Leap_Damage_Min
跳跃最小伤害

Script Formula 1: PowerTag.Witchdoctor_CorpseSpider."Script Formula 17"(尸蛛 sf17)
Code: 00000005,00000016,000110ea,00041270,00000000,00000000
Leap_Damage_Delta
跳跃伤害变量

Script Formula 3:
Code:
Script Formula 4:
Code:
Script Formula 5:
Code:
Script Formula 6:
Code:
Script Formula 7:
Code:
Script Formula 8:
Code:
Script Formula 9:
Code:
Script Formula 10:
Code:
Script Formula 11:
Code:
Attack Radius: 4000
Code: 00000006,457a0000,00000000
Attack Speed: 0.8
Code: 00000006,3f4ccccd,00000000
这两条用途未知




发表于 2016-8-15 21:14:54 |显示全部楼层

帖子:991

符文:52

6#
本帖最后由 卢奇亚诺 于 2016-8-19 21:18 编辑

Witchdoctor_FetishArmy [72785]
鬼娃大军  [item=skill,cn]鬼娃大军[/item]
物理
冷却时间: 120 秒
召唤一支由 5 名手持匕首的鬼娃组成的大军与你并肩作战,持续 20 秒。鬼娃攻击可造成相当于你武器伤害180% 的伤害(作为物理伤害)。


[a]鬼娃伏击
冰寒        
当鬼娃被召唤时,每个鬼娃都会对附近的任意敌人造成 680% 的武器伤害(作为冰霜伤害)。

        
[d]誓死追随
物理        
使鬼娃大军的冷却时间缩短至 90 秒。

        
[ b ]利刃军团
物理        
使手持匕首作战的鬼娃增加 3 名。

        
[c]喷火鬼娃
火焰        
召唤额外 2 名鬼娃施法者,喷吐火焰,对面前锥形区域内的敌人造成 85% 的武器伤害(作为火焰伤害)。
        
[e]猎头鬼娃
毒素        
召唤额外 2 个鬼娃猎手,向敌人吹箭,造成相当于你武器伤害 130% 的伤害(作为毒性伤害)。


Script Formula 0: 5
Code: 00000006,40a00000,00000000
Fetish Count
鬼娃数量

Script Formula 1: 14
Code: 00000006,41600000,00000000
Spawn Radius Max
产生最大范围

Script Formula 2: 0.1
Code: 00000006,3dcccccd,00000000
Interval Between Spawns
产生时间间隔

Script Formula 3: 20
Code: 00000006,41a00000,00000000
Fetish Duration
鬼娃持续时间

Script Formula 4: 9
Code: 00000006,41100000,00000000
Spawn Radius Min
产生最小半径

Script Formula 5: 6.80
Code: 00000006,40d9999a,00000000
A: Damage Min
A:最小伤害

Script Formula 7: 5
Code: 00000006,40a00000,00000000
A: Damage Radius
A:伤害半径

Script Formula 8: 1
Code: 00000006,3f800000,00000000
A: Chance to apparate on enemy
A:对敌人爆炸的几率

Script Formula 9: Rune_B ? 3 : 0
Code: 00000005,00000000,000002b0,fffffffe,00000000,00000006,40400000,00000006,00000000,00000011,00000000
B: Added Dagger Fetishes ( #0 +)
B:持匕首作战的鬼娃增加

Script Formula 10: 2
Code: 00000006,40000000,00000000
C: Added Caster Fetishes ( #0 +)
C:增加鬼娃施法者

Script Formula 11: 0.85
Code: 00000006,3f59999a,00000000
C: Caster Damage Min
C:施法者最小伤害

Script Formula 12: (SF_17 - SF_16)
Code: 00000005,00000028,00000000,00000000,00000000,00000005,00000027,00000000,00000000,00000000,0000000c,00000000
D: Modified Cooldown
D:修改后的冷却

Script Formula 13: 2
Code: 00000006,40000000,00000000
E: Added Hunter Fetishes (#0 +)
E:增加鬼娃猎手

Script Formula 14: 1.30
Code: 00000006,3fa66666,00000000
E: Hunter Damage Min
E:鬼娃猎手最小伤害

Script Formula 16: Rune_D ? 30 : 0
Code: 00000005,00000000,000002b2,fffffffe,00000000,00000006,41f00000,00000006,00000000,00000011,00000000
D: Cooldown Modifier
D:冷却的修正

Script Formula 17: 120
Code: 00000006,42f00000,00000000
Base: Cooldown
基础:冷却

Script Formula 18: (SF_12) * SF_24
Code: 00000005,00000023,00000000,00000000,00000000,00000005,0000002f,00000000,00000000,00000000,0000000d,00000000
Total: Cooldown
最终:冷却

Script Formula 19: 1.80
Code: 00000006,3fe66666,00000000
Base: Dagger Damage Min
基础:手持匕首的鬼娃最小伤害

Script Formula 20: 1
Code: 00000006,3f800000,00000000
Force Armor Absorb %
原力护甲吸收比例

Script Formula 22: SF_19
Code: 00000005,0000002a,00000000,00000000,00000000,00000000
Tota:l Dagger Damage Min
最终数据:手持匕首的鬼娃最小伤害

Script Formula 24: 1 - PowerTag.Witchdoctor_Passive_TribalRites."Script Formula 0"(被动-部族仪式-sf0)
Code: 00000006,3f800000,00000005,00000016,00032ed9,00041100,00000000,0000000c,00000000
REF: Passive: Tribal Rites
参考:被动:部族仪式

Script Formula 25: 1
Code: 00000006,3f800000,00000000
Force Armor Max Absorb Health %
原力护甲生命吸收比例

Script Formula 29: Attacks_Per_Second_Total
Code: 00000005,00000000,000000c7,fffffffe,00000000,00000000
Attack Speed
技能释放速度



Witchdoctor_FetishArmy_Hunter [119166]
鬼娃大军-猎人

Script Formula 1: PowerTag.Witchdoctor_FetishArmy."Script Formula 14"(鬼娃-sf14)
Code: 00000005,00000016,00011c51,00041240,00000000,00000000
Damage Weapon Scalar
武器伤害
Script Formula 2: 20
Code: 00000006,41a00000,00000000
Damage Radius
伤害范围

Script Formula 3: 45
Code: 00000006,42340000,00000000
Damage Angle
伤害角度



Witchdoctor_FetishArmy_Melee [226690]

Script Formula 0: PowerTag.Witchdoctor_FetishArmy."Script Formula 22"(鬼娃大军-sf22)
Code: 00000005,00000016,00011c51,00041320,00000000,00000000
Damage Scalar
武器伤害

Script Formula 1: (PowerTag.Monk_MysticAlly."Script Formula 2")(和尚-幻身诀-sf2)
Code: 00000005,00000016,0001e148,00041120,00000000,00000000

Script Formula 2: (PowerTag.Monk_MysticAlly."Script Formula 5")(和尚-幻身诀-sf5)
Code: 00000005,00000016,0001e148,00041150,00000000,00000000

Script Formula 3: (PowerTag.Monk_MysticAlly."Script Formula 6")(和尚-幻身诀-sf6)
Code: 00000005,00000016,0001e148,00041160,00000000,00000000


Attack Radius: 3
Code: 00000006,40400000,00000000
攻击半径



Witchdoctor_FetishArmy_PoisonDart [429477]
鬼娃-毒液吹箭

Script Formula 0: 3.5
Code: 00000006,40600000,00000000
Damage Weapon Scalar Multiplier
武器伤害乘数

Script Formula 1: PowerTag.Witchdoctor_FetishArmy."Script Formula 14"
Code: 00000005,00000016,00011c51,00041240,00000000,00000000
Damage Weapon Scalar
武器伤害

Script Formula 2: 20
Code: 00000006,41a00000,00000000
Damage Radius
伤害半径
Script Formula 3: 45
Code: 00000006,42340000,00000000
Damage Angle
伤害角度


Witchdoctor_FetishArmy_Shaman
鬼娃大军-萨满


Script Formula 1: PowerTag.Witchdoctor_FetishArmy."Script Formula 11"(鬼娃大军-sf11)
Code: 00000005,00000016,00011c51,00041210,00000000,00000000
Damage Weapon Scalar
武器伤害

Script Formula 2: 20
Code: 00000006,41a00000,00000000
Damage Radius
伤害范围

Script Formula 3: 45
Code: 00000006,42340000,00000000
Damage Angle

伤害角度


Witchdoctor_FetishSycophants_Melee [435275]
鬼娃跟班(被动)-近战(应该被动的那个鬼娃)
[size=13.3333px]

Script Formula 0: PowerTag.Witchdoctor_FetishArmy."Script Formula 22"(鬼娃大军-sf22)
Code: 00000005,00000016,00011c51,00041320,00000000,00000000
Damage Scalar

Script Formula 1: (PowerTag.Monk_MysticAlly."Script Formula 2")
Code: 00000005,00000016,0001e148,00041120,00000000,00000000

Script Formula 2: (PowerTag.Monk_MysticAlly."Script Formula 5")
Code: 00000005,00000016,0001e148,00041150,00000000,00000000

Script Formula 3: (PowerTag.Monk_MysticAlly."Script Formula 6")
Code: 00000005,00000016,0001e148,00041160,00000000,00000000

发表于 2016-8-16 21:07:24 |显示全部楼层

帖子:991

符文:52

7#
本帖最后由 卢奇亚诺 于 2016-8-17 22:58 编辑

火蝠
火焰
消耗: 125 点法力值
召唤出一大群火蝠灼烧你前方的敌人,造成 475% 的武器伤害(作为火焰伤害)。


[a]恐怖蝙蝠
火焰        
召唤蝙蝠的数量减少,但蝙蝠的体积增大,可长距离飞行,造成 500% 的武器伤害(作为火焰伤害)。

[d]吸血蝙蝠
物理        
火蝠的初始消耗提高至 250 点法力值,但不再有引导消耗。

火蝠的伤害类型转换为物理伤害。

[c]瘟疫蝙蝠
毒素        
瘟疫蝙蝠朝敌人飞去并使其染病。初始会缓慢受到伤害,但伤害会随时间推移而逐渐提高,最高可造成 720% 的武器伤害(作为毒性伤害)。

[ b ]饥饿蝙蝠
火焰        
快速召唤两只蝙蝠,每只都会追踪附近的一名敌人,造成 750% 的武器伤害(作为火焰伤害)。

[e]蝠云密布
火焰        
召唤一群蝙蝠攻击附近的敌人,造成 425% 的武器伤害(作为火焰伤害)。蝙蝠造成的伤害每秒提高,3 秒后造成最多 850% 的武器伤害。


Script Formula 0: (SF_2 / SF_9) * SF_14
Code: 00000005,00000019,00000000,00000000,00000000,00000005,00000020,00000000,00000000,00000000,0000000e,00000005,00000025,00000000,00000000,00000000,0000000d,00000000
Total: Resource Cost
最终数据:资源消耗

Script Formula 1: SF_13 * SF_19
Code: 00000005,00000024,00000000,00000000,00000000,00000005,0000002a,00000000,00000000,00000000,0000000d,00000000
Total: Weapon Scalar
最终数据:武器伤害

Script Formula 2: 125
Code: 00000006,42fa0000,00000000
Base: Resource Cost
基础:资源消耗

Script Formula 3: 28
Code: 00000006,41e00000,00000000
Target Area Range
目标区域范围

Script Formula 4: 50
Code: 00000006,42480000,00000000
Target Area Angle
目标区域角度

Script Formula 5: 0
Code: 00000006,00000000,00000000
Initial Delay
初始延迟

Script Formula 6: 1 / (Attacks_Per_Second_Total * SF_27)
Code: 00000006,3f800000,00000005,00000000,000000c7,fffffffe,00000000,00000005,00000032,00000000,00000000,00000000,0000000d,0000000e,00000000
B: Heatseeking Interval
B:追踪时间间隔(饥饿蝙蝠的攻击间隔)

Script Formula 7: 1 / (Attacks_Per_Second_Total * SF_25)
Code: 00000006,3f800000,00000005,00000000,000000c7,fffffffe,00000000,00000005,00000030,00000000,00000000,00000000,0000000d,0000000e,00000000
Un-Modified Tick Period
未修正跳的周期

Script Formula 8: Attacks_Per_Second_Total
Code: 00000005,00000000,000000c7,fffffffe,00000000,00000000
Casting Speed Total
总施法速度

Script Formula 9: (Rune_A ? SF_26 : (Rune_B ? SF_27 : (Rune_E ? SF_28 : SF_25)))
Code: 00000005,00000000,000002af,fffffffe,00000000,00000005,00000031,00000000,00000000,00000000,00000005,00000000,000002b0,fffffffe,00000000,00000005,00000032,00000000,00000000,00000000,00000005,00000000,000002b3,fffffffe,00000000,00000005,00000033,00000000,00000000,00000000,00000005,00000030,00000000,00000000,00000000,00000011,00000011,00000011,00000000
Total: Resource Cost Denominator
最终数据:资源消耗系数

Script Formula 10: 60
Code: 00000006,42700000,00000000
B: Heatseeking Range
B:追踪范围

Script Formula 11: (SF_22 * 2) * (SF_7)
Code: 00000005,0000002d,00000000,00000000,00000000,00000006,40000000,0000000d,00000005,0000001e,00000000,00000000,00000000,0000000d,00000000
C: Dot Duration
C:dot持续时间(3/面板攻速)

Script Formula 12: (SF_29 / SF_11)
Code: 00000005,00000034,00000000,00000000,00000000,00000005,00000022,00000000,00000000,00000000,0000000e,00000000
C: DOT DPS
C:dot伤害

Script Formula 13: 4.75
Code: 00000006,40980000,00000000
Base: Weapon Scalar
基础:武器伤害

Script Formula 14: Rune_D ? 0 : 1
Code: 00000005,00000000,000002b2,fffffffe,00000000,00000006,00000000,00000006,3f800000,00000011,00000000
D: Channel cost Multiplier
D:引导消耗修正

Script Formula 15: 5.00
Code: 00000006,40a00000,00000000
A: Weapon Scalar
A:武器伤害
Script Formula 16: SF_30 + SF_31
Code: 00000005,00000035,00000000,00000000,00000000,00000005,00000036,00000000,00000000,00000000,0000000b,00000000
Total: Initial Cost
最终数据:初始消耗
Script Formula 17: 1 / (Attacks_Per_Second_Total * SF_26)
Code: 00000006,3f800000,00000005,00000000,000000c7,fffffffe,00000000,00000005,00000031,00000000,00000000,00000000,0000000d,0000000e,00000000
A: Big Bat Interval
A:大蝙蝠时间间隔

Script Formula 18: 7.50
Code: 00000006,40f00000,00000000
B: DPS Weapon Scalar
B:输出武器伤害

Script Formula 19: Rune_E ? 0.895 : 1
Code: 00000005,00000000,000002b3,fffffffe,00000000,00000006,3f651eb8,00000006,3f800000,00000011,00000000
E: AOE DPS Modifier
E:aoe输出修正

Script Formula 20: 1 / (Attacks_Per_Second_Total * SF_28)
Code: 00000006,3f800000,00000005,00000000,000000c7,fffffffe,00000000,00000005,00000033,00000000,00000000,00000000,0000000d,0000000e,00000000
E: AoE Interval
E:aoe时间间隔

Script Formula 21: 15
Code: 00000006,41700000,00000000
E: Aoe Area
E:aoe范围

Script Formula 22: 3
Code: 00000006,40400000,00000000
C: Max Stack Count
C:最大层数

Script Formula 23: 0.333
Code: 00000006,3eaa7efa,00000000
E: Stacking Damage Scalar Bonus
E:每层放大系数

Script Formula 24: 3
Code: 00000006,40400000,00000000
E: Max # Stacks
E:最大层数

Script Formula 25: 2
Code: 00000006,40000000,00000000
Tick Rate Multiplier
跳的频率周期

Script Formula 26: 1
Code: 00000006,3f800000,00000000
A: Tick Rate Multiplier
A:跳的频率周期

Script Formula 27: 2
Code: 00000006,40000000,00000000
B: Tick Rate Multiplier
B:跳的频率周期

Script Formula 28: 2
Code: 00000006,40000000,00000000
E: Tick Rate Multiplier
E:跳的频率周期

Script Formula 29: (SF_13 * 1.515)
Code: 00000005,00000024,00000000,00000000,00000000,00000006,3fc1eb85,0000000d,00000000
C: Base Weapon Damage Per Period At Max Stacks
C:满层每跳基础武器伤害

Script Formula 30: 0
Code: 00000006,00000000,00000000
Base Initial Cost
基础初始消耗

Script Formula 31: Rune_D ? 250 : 0
Code: 00000005,00000000,000002b2,fffffffe,00000000,00000006,437a0000,00000006,00000000,00000011,00000000
D: Startup Cost increase
D:初始消耗提高

Script Formula 33: PowerTag.P3_ItemPassive_Unique_Ring_029."Script Formula 0"(蜘蛛始祖的缠绕-sf0)
Code: 00000005,00000016,0006b9d6,00041100,00000000,00000000
Legendary: Damage Reduction and LoH During Channel
传奇装备:伤害减少和引导时击回
Script Formula 34: PowerTag.P4_ItemPassive_Unique_Ring_042."Script Formula 0"(蝙蝠法杖-sf0)
Code: 00000005,00000016,0006d10e,00041100,00000000,00000000
Legendary: Attack Speed Bonus
传奇装备:攻击速度提升




发表于 2016-8-17 21:31:26 |显示全部楼层

帖子:991

符文:52

8#
本帖最后由 卢奇亚诺 于 2016-8-18 21:21 编辑

烈焰炸弹
火焰
这是一种修为法术。施放修为法术无需消耗法力值。
掷出一个爆炸头骨,对位于 8 码内的所有敌人造成 155% 的武器伤害(作为火焰伤害)。


[e]跃动之火
火焰        
不再因爆炸而造成范围伤害,每个烈焰炸弹会跳转至最多 6 个额外目标身上。每一跳伤害降低 15% 。
        
[ b ]弹跳之骨
火焰        
头骨最多弹跳 2 次。

[c]烈焰之池
火焰        
爆炸会形成一个烈焰之池,在 3 秒内造成 60% 的武器伤害(作为火焰伤害)。
        
[d]烈焰火柱
火焰        
生成一根烈焰火柱,向最近的敌人喷火,在 6 秒内造成 880% 的武器伤害(作为火焰伤害)。

你同时只能有最多 3根烈焰火柱。
        
[a]幽魂炸弹
冰寒        
除了基础爆炸外,头骨还会造成一次更大的冲击,对 28 码内的所有敌人造成额外 30% 的武器伤害(作为冰霜伤害)。



Script Formula 0: SF_19
Code: 00000005,0000002a,00000000,00000000,00000000,00000000
Total: Damage Scalar
最终数据:武器伤害

Script Formula 2: -0.225
Code: 00000006,be666666,00000000
Projectile Gravity
弹跳引力

Script Formula 3: 10
Code: 00000006,41200000,00000000
Projectile Height
弹跳高度

Script Formula 4: 8
Code: 00000006,41000000,00000000
Explosion Radius
爆炸半径

Script Formula 5: 28
Code: 00000006,41e00000,00000000
A: Secondary Target Radius
A:目标第二次(伤害)范围

Script Formula 7: 2
Code: 00000006,40000000,00000000
B: # Additional Bounces
B:额外的弹射

Script Formula 8: 14
Code: 00000006,41600000,00000000
B: Additional Bounce Distance
B:额外的弹射距离

Script Formula 10: 0.20
Code: 00000006,3e4ccccd,00000000
C: Pool Weapon Scalar
C:烈焰之池武器伤害

Script Formula 11: 8
Code: 00000006,41000000,00000000
C: Pool Radius
C:烈焰之池半径

Script Formula 12: 3
Code: 00000006,40400000,00000000
C: Pool Duration
C:烈焰之池持续时间

Script Formula 13: 0.44
Code: 00000006,3ee147ae,00000000
D: Weapon Scalar
D:武器伤害

Script Formula 14: 6
Code: 00000006,40c00000,00000000
D: Duration
D:持续时间

Script Formula 15: 6
Code: 00000006,40c00000,00000000
E: # Additional Bounce Targets
E:额外的弹跳目标(数量)

Script Formula 16: 15
Code: 00000006,41700000,00000000
E: % Damage Per Target Modifier
E:每个目标伤害修正(百分比)

Script Formula 17: 0.1
Code: 00000006,3dcccccd,00000000
E: Delay Between Bounces
E:弹射之间的延迟

Script Formula 18: 25
Code: 00000006,41c80000,00000000
E: Target Selection Radius
E:目标选择半径

Script Formula 19: 1.55
Code: 00000006,3fc66666,00000000
Base: Damage Scalar
基础:武器伤害

Script Formula 21: 0.30
Code: 00000006,3e99999a,00000000
A: Secondary Damage Min
A:二次伤害最小值

Script Formula 25: 0.30
Code: 00000006,3e99999a,00000000
D: Tick Rate
D:跳的频率

Script Formula 26: 30
Code: 00000006,41f00000,00000000
D: Target Area
D:目标范围


Script Formula 27: 3
Code: 00000006,40400000,00000000
D: Pyrogeist Count
D:烈焰火柱计数

Script Formula 28: -0.1
Code: 00000006,bdcccccd,00000000
D: Projectile Gravity
D:弹射引力

Script Formula 29: RandomFloat(0.7,8)  (随机0.7-8)
Code: 00000006,3f333333,00000006,41000000,00000001,0000000a,00000000
D: Height
D:高度
发表于 2016-8-18 20:49:41 |显示全部楼层

帖子:991

符文:52

9#
本帖最后由 卢奇亚诺 于 2016-8-19 22:10 编辑

僵尸巨兽
物理
冷却时间: 60 秒
召唤一只僵尸巨兽为你作战。僵尸巨兽的攻击可造成相当于你武器伤害 450% 的伤害(作为物理伤害)。

[ b ]魔人兽
冰寒        
僵尸巨兽获得顺劈斩技能,使其攻击可击中多个目标,造成相当于你武器伤害 585% 的伤害(作为冰霜伤害)。

[a]狂躁巨尸
物理        
当僵尸巨兽遇到一个精英敌人或者身边有 5 个敌人时会被激怒,持续 15 秒并且:
移动速度提高 20%
攻击速度提高 35%
造成的物理伤害提高 200%

该效果每 45 秒最多出现一次。精英敌人包括勇士、 稀有、首领和其他玩家。

[d]暴怒守护者
火焰        
召唤一只更为强大的僵尸巨兽,为你战斗 15 秒。僵尸巨兽的双拳燃起火焰,造成相当于你 575% 的武器伤害(作为火焰伤害),并将敌人击飞。

[c]大毒尸
毒素        
僵尸巨兽被毒云环绕,对附近的敌人每秒造成 135% 的武器伤害(作为毒性伤害)。
        
[e]斗狠巨尸
火焰        
僵尸巨兽获得新的技能,可周期性地重击敌人,造成 200% 的武器伤害(作为火焰伤害),并使其昏迷 3 秒。



Script Formula 0: 1
Code: 00000006,3f800000,00000000
B: Cleave Level
B:顺劈斩等级

Script Formula 1: Rune_E
Code: 00000005,00000000,000002b3,fffffffe,00000000,00000000
E: Slam Level
E:猛击等级

Script Formula 2: Rune_B ? 1.3 : 1
Code: 00000005,00000000,000002b0,fffffffe,00000000,00000006,3fa66666,00000006,3f800000,00000011,00000000
B: Cleave Damage Modifier
B:顺劈伤害修正

Script Formula 3: 3
Code: 00000006,40400000,00000000
REF: E: Slam Stun Duration
参考:E:重击眩晕时间

Script Formula 4: Rune_E ? 2 : 2
Code: 00000005,00000000,000002b3,fffffffe,00000000,00000006,40000000,00000006,40000000,00000011,00000000
E: Slam Damage
E:重击伤害

Script Formula 5: 1.35
Code: 00000006,3faccccc,00000000
C: Poison Cloud DOT
C:毒云dot(伤害)

Script Formula 6: 0.20
Code: 00000006,3e4ccccd,00000000
A: Rage Buff Movement Modifier
A:激怒状态移动速度修正

Script Formula 7: 12
Code: 00000006,41400000,00000000
C: Poison Cloud Area
C:毒云范围

Script Formula 8: 1
Code: 00000006,3f800000,00000000
C: Poison Cloud Tickrate
C:毒云跳的频率

Script Formula 9: 15
Code: 00000006,41700000,00000000
A: Rage Buff Duration
A:激怒状态持续时间

Script Formula 10: 0.5
Code: 00000006,3f000000,00000000
Pet HP Scalar
宠物血量标量(对本体血量的继承)

Script Formula 11: 60
Code: 00000006,42700000,00000000
Base: Cooldown
基础:冷却时间

Script Formula 12: 1 - PowerTag.Witchdoctor_Passive_TribalRites."Script Formula 0"(部族仪式-sf0)
Code: 00000006,3f800000,00000005,00000016,00032ed9,00041100,00000000,0000000c,00000000
REF: Passive: Tribal Rites
参考:被动:部族仪式

Script Formula 13: Rune_A ? 2 : 0
Code: 00000005,00000000,000002af,fffffffe,00000000,00000006,40000000,00000006,00000000,00000011,00000000
A: Rage Buff Attack Modifier
A:激怒状态攻击修正

Script Formula 14: 0.35
Code: 00000006,3eb33334,00000000
A: Rage Buff Attack Speed Modifier
A:激怒状态攻速修正

Script Formula 15: 5
Code: 00000006,40a00000,00000000
A: Min # Monsters
A:最小怪物(触发)

Script Formula 16: 0.75
Code: 00000006,3f400000,00000000
A: Rage Damage Weapon Scalar
A:激怒(变身动作)武器伤害

Script Formula 17: 1
Code: 00000006,3f800000,00000000
Force Armor Abosrb %
原力护甲吸收比例

Script Formula 18: 10
Code: 00000006,41200000,00000000
A: Rage Damage Area
A:激怒伤害范围

Script Formula 19: 15
Code: 00000006,41700000,00000000
D: Pet Lifetime
D:宠物存在时间

Script Formula 20: Rune_D
Code: 00000005,00000000,000002b2,fffffffe,00000000,00000000
REF: D: Fire Smash Level
参考:D:烈焰粉碎拳等级

Script Formula 21: SF_24 * SF_2
Code: 00000005,0000002f,00000000,00000000,00000000,00000005,00000019,00000000,00000000,00000000,0000000d,00000000
Total: Weapon Scalar Min
最终数据最小武器伤害

Script Formula 22: 5.75
Code: 00000006,40b80000,00000000
D: Fire Smash Damage Min
D:烈焰粉碎拳最小伤害

Script Formula 23: 2
Code: 00000006,40000000,00000000
A: Enrage Buff Slot

Script Formula 24: 4.5
Code: 00000006,40900000,00000000
Base: Weapon Scalar Min
基础:最小武器伤害

Script Formula 25: 1
Code: 00000006,3f800000,00000000
Force Armor Max Absorb Health %
原力护甲生命吸收比例

Script Formula 27: 2
Code: 00000006,40000000,00000000
D: Attack Speed Buff(猜测是技能释放速度不是宠物速度)

Script Formula 28: 5
Code: 00000006,40a00000,00000000
D: Target Radius
D:目标范围

Script Formula 29: 1
Code: 00000006,3f800000,00000000
A: Periodic Check Tickrate
A:周期检查频率

Script Formula 30: 15
Code: 00000006,41700000,00000000
A: Check Distance
A:检查距离

Script Formula 31: 45
Code: 00000006,42340000,00000000
A: Enrage Cooldown
A:激怒冷却

Script Formula 32: Rune_C
Code: 00000005,00000000,000002b1,fffffffe,00000000,00000000
C: Poison Cloud Level
C:毒云等级

Script Formula 33: 31
Code: 00000006,41f80000,00000000
A: Enrage Buff Slot (Ring)

Witchdoctor_Gargantuan_Cleave
僵尸-顺劈斩

Script Formula 0: 15
Code: 00000006,41700000,00000000
Cleave attack range
顺劈斩攻击半径

Script Formula 1: 180
Code: 00000006,43340000,00000000
Cleave attack angle
顺劈斩攻击角度

Script Formula 2: PowerTag.Witchdoctor_Gargantuan."Script Formula 21"
Code: 00000005,00000016,000077a0,00041310,00000000,00000000
Cleave Weapon Damage
顺劈斩武器伤害

Script Formula 3:
Code:
Script Formula 4:
Code:
Script Formula 5:
Code:
Script Formula 6:
Code:
Script Formula 7:
Code:
Script Formula 8:
Code:
Script Formula 9:
Code:
Script Formula 10:
Code:


Witchdoctor_Gargantuan_PoisonCloud [308827]
僵尸巨兽-毒云
Script Formula 0: PowerTag.Witchdoctor_Gargantuan."Script Formula 5"
Code: 00000005,00000016,000077a0,00041150,00000000,00000000
C: Poison Cloud DOT
C:毒云dot

Script Formula 1: PowerTag.Witchdoctor_Gargantuan."Script Formula 7"
Code: 00000005,00000016,000077a0,00041170,00000000,00000000
C: Poison Cloud Area
C:毒云范围

Script Formula 2: PowerTag.Witchdoctor_Gargantuan."Script Formula 8"
Code: 00000005,00000016,000077a0,00041180,00000000,00000000
C: Poison Cloud Tickrate
C:毒云跳的频率

Script Formula 3: PowerTag.Witchdoctor_Gargantuan."Script Formula 5"
Code: 00000005,00000016,000077a0,00041150,00000000,00000000
Script Formula 4:
Code:
Script Formula 5:
Code:
Script Formula 6:
Code:
Script Formula 7:
Code:
Script Formula 8:
Code:
Script Formula 9:
Code:
Script Formula 10:
Code:





Witchdoctor_Gargantuan_Slam
僵尸巨兽-猛击

Script Formula 0: 15
Code: 00000006,41700000,00000000
Slam attack range
猛击攻击范围

Script Formula 1: PowerTag.Witchdoctor_Gargantuan."Script Formula 3"
Code: 00000005,00000016,000077a0,00041130,00000000,00000000
Stun Duration
猛击持续时间

Script Formula 2: PowerTag.Witchdoctor_Gargantuan."Script Formula 4"
Code: 00000005,00000016,000077a0,00041140,00000000,00000000
Slam Weapon Scalar
猛击武器伤害

Script Formula 4:
Code:
Script Formula 5:
Code:
Script Formula 6:
Code:
Script Formula 7:
Code:
Script Formula 8:
Code:
Script Formula 9:
Code:
Script Formula 10:
Code:




Witchdoctor_Gargantuan_Smash [186851]
僵尸巨兽-粉碎

Script Formula 0: 15
Code: 00000006,41700000,00000000
Smash Attack Range
粉碎拳攻击范围

Script Formula 1: 0
Code: 00000006,00000000,00000000
D: FireSmash Knockback Magnitude
D:烈焰粉碎拳击退距离

Script Formula 2: PowerTag.Witchdoctor_Gargantuan."Script Formula 21"
Code: 00000005,00000016,000077a0,00041310,00000000,00000000
Weapon Damage Scalar
武器伤害

Script Formula 3: 3
Code: 00000006,40400000,00000000
D: FireSmash Kockback Height
D:烈焰粉碎拳击退高度

Script Formula 4: -0.095
Code: 00000006,bdc28f5d,00000000
D: FireSmash Knockback Gravity
D:烈焰粉碎拳击退加速度

Script Formula 5: PowerTag.Witchdoctor_Gargantuan."Script Formula 28"
Code: 00000005,00000016,000077a0,00041380,00000000,00000000
D: Target Radius
D:目标半径

Script Formula 6: PowerTag.Witchdoctor_Gargantuan."Script Formula 22"
Code: 00000005,00000016,000077a0,00041320,00000000,00000000
D: Weapon Damage Scalar
D:武器伤害

Script Formula 7: PowerTag.Witchdoctor_Gargantuan."Script Formula 20"
Code: 00000005,00000016,000077a0,00041300,00000000,00000000
D: Rune Value

Script Formula 8: PowerTag.Witchdoctor_Gargantuan."Script Formula 13"
Code: 00000005,00000016,000077a0,00041230,00000000,00000000
A: Enrage Damage Bonus
A:伤害放大系数

Script Formula 9: PowerTag.Witchdoctor_Gargantuan."Script Formula 23"
Code: 00000005,00000016,000077a0,00041330,00000000,00000000
A: Enrage Buff Slot

Script Formula 10: PowerTag.Witchdoctor_Gargantuan."Script Formula 33"
Code: 00000005,00000016,000077a0,00041430,00000000,00000000
A: Enrage Buff Slot (Ring)

发表于 2016-8-19 20:27:49 |显示全部楼层

帖子:991

符文:52

10#
本帖最后由 卢奇亚诺 于 2016-8-20 21:11 编辑

亡者之握
物理
消耗: 150 点法力值
冷却时间: 8 秒
从地下伸出亡者之手,使敌人的移动速度降低 60% ,并在 8 秒内造成 760% 的武器伤害(作为物理伤害)。

[c] 缠身之握
冰寒        
移除法力消耗,使减速效果提高至 80% 。

伤害类型转换为冰霜伤害。
      
[a] 蛆虫海
物理        
使所造成的伤害提高至 1360% 的武器伤害(作为物理伤害)。
      
[e] 死即是生
毒素        
死在亡者之握范围内的敌人有 70% 的几率召唤一只僵尸犬。

伤害类型转换为毒性伤害。
      
[d] 绝望之握
毒素        
使亡者之握的冷却时间缩短至 4 秒。

伤害类型转换为毒性伤害。
[ b ] 天降尸雨
物理        
尸体从天而降,在 3 秒内对附近的敌人造成 420% 的武器伤害(作为毒性伤害)。  


Script Formula 0: SF_18 + SF_20
Code: 00000005,00000029,00000000,00000000,00000000,00000005,0000002b,00000000,00000000,00000000,0000000b,00000000
Total: DOT Damage
最终数据:dot伤害

Script Formula 1: Attacks_Per_Second_Total
Code: 00000005,00000000,000000c7,fffffffe,00000000,00000000
Attack Speed
攻击速度

Script Formula 2: SF_4
Code: 00000005,0000001b,00000000,00000000,00000000,00000000
Monster Debuff Duration
怪物debuff持续时间

Script Formula 3: 14
Code: 00000006,41600000,00000000
Radius
半径

Script Formula 4: 0.5
Code: 00000006,3f000000,00000000
Pulse Frequency
辐射频率

Script Formula 5: SF_7 - SF_9
Code: 00000005,0000001e,00000000,00000000,00000000,00000005,00000020,00000000,00000000,00000000,0000000c,00000000
Total: Cooldown
最终数据:冷却

Script Formula 6: 0.25
Code: 00000006,3e800000,00000000
Debuff Extra Duration
debuff额外(出圈)持续时间

Script Formula 7: 8
Code: 00000006,41000000,00000000
Base: Cooldown
基础:冷却

Script Formula 8: 8
Code: 00000006,41000000,00000000
Ability Duration
效果持续时间

Script Formula 9: Rune_D ? 4 : 0
Code: 00000005,00000000,000002b2,fffffffe,00000000,00000006,40800000,00000006,00000000,00000011,00000000
D: Cooldown Modifier
D:冷却修正

Script Formula 10: 4.20
Code: 00000006,40866666,00000000
B: Corpse Damage Scalar
B:尸体武器伤害

Script Formula 11: 3 + PowerTag.Witchdoctor_Passive_ZombieHandler."Script Formula 1"(僵尸统领-sf1)
Code: 00000006,40400000,00000005,00000016,00032eb3,00041110,00000000,0000000b,00000000
E: Zombie Dog Max Count
E:僵尸狗最大数量(享受所有被动)

Script Formula 12: 3
Code: 00000006,40400000,00000000
B: Corpse Duration
B:尸体持续时间

Script Formula 13: 1.5
Code: 00000006,3fc00000,00000000
B: Corpse Tickrate
B:尸体跳的频率

Script Formula 14: 45
Code: 00000006,42340000,00000000
B: Corpse Search Radius
B:尸体搜索半径

Script Formula 15: 10
Code: 00000006,41200000,00000000
B: Corpse Attack Radius
B:尸体攻击半径

Script Formula 16: 0.6
Code: 00000006,3f19999a,00000000
Base: Monster Debuff Slow Amount
基础:怪物减速效果量

Script Formula 17: 150
Code: 00000006,43160000,00000000
Base: Mana Cost
基础:蓝耗

Script Formula 18: 0.95
Code: 00000006,3f733333,00000000
Base: DOT Damage
基础:dot伤害

Script Formula 19: SF_16 + SF_22
Code: 00000005,00000027,00000000,00000000,00000000,00000005,0000002d,00000000,00000000,00000000,0000000b,00000000
Monster Debuff Slow Amount
怪物减速效果量

Script Formula 20: Rune_A ? 0.75 : 0
Code: 00000005,00000000,000002af,fffffffe,00000000,00000006,3f400000,00000006,00000000,00000011,00000000
A: DOT Damage Modifier
A:dot伤害修正

Script Formula 21: 0.7
Code: 00000006,3f333333,00000000
E: Zombie Dog / Health Globe Spawn Chance
E:僵尸犬/血球产生几率

Script Formula 22: Rune_C ? (0.20) : 0
Code: 00000005,00000000,000002b1,fffffffe,00000000,00000006,3e4ccccd,00000006,00000000,00000011,00000000
C: Slow Amount Modifier
C:减速量修正
Script Formula 24: Rune_C ? SF_23 : SF_17
Code: 00000005,00000000,000002b1,fffffffe,00000000,00000005,0000002e,00000000,00000000,00000000,00000005,00000028,00000000,00000000,00000000,00000011,00000000
Final Mana Cost
最终蓝耗

Script Formula 25: PowerTag.P4_ItemPassive_Unique_Ring_063."Script Formula 0"(维尔根之触-sf0)
Code: 00000005,00000016,0006d563,00041100,00000000,00000000
Legendary: Cooldown Override   
传奇装备:冷却覆盖   



发表于 2016-8-20 20:20:18 |显示全部楼层

帖子:991

符文:52

11#
本帖最后由 卢奇亚诺 于 2016-8-31 21:42 编辑

蚀魂
冰寒
消耗: 50 点法力值
使敌人被鬼魂纠缠,在 12 秒内造成 4000% 的武器伤害(作为冰霜伤害)。如果目标死亡,鬼魂则会自动纠缠附近的另一名敌人。
一个敌人同时只会受到一个蚀魂效果的影响。

[a] 吞噬之魂
火焰        
鬼魂每秒返还 4291 点生命值。

蚀魂的伤害类型转换为火焰伤害。
        
[e] 双生怨魂
冰寒        
每次施放召唤出两个鬼魂。
        
[ b ]游荡之魂
冰寒        
如果附近没有敌人了,则鬼魂最多会逗留 10 秒,寻找新的敌人。
        
[c]剧毒之魂
毒素        
被鬼魂纠缠的敌人从你的攻击中受到的伤害提高 20% 。

蚀魂的伤害类型转换为毒性伤害。
        
[d] 吸精之魂
物理        
鬼魂每秒返还 12 点法力值。

蚀魂的伤害转换为物理伤害。


Script Formula 0: SF_12
Code: 00000005,00000023,00000000,00000000,00000000,00000000
Total: Total Damage Scalar
最终数据:最终伤害数值

Script Formula 1: SF_13
Code: 00000005,00000024,00000000,00000000,00000000,00000000
Total: Haunt Duration
最终数据:噬魂持续时间

Script Formula 2: Rune_A ? (0.008 * Table(Healing,Effective_Level)) : 0  70级恢复常数536375
Code: 00000005,00000000,000002af,fffffffe,00000000,00000006,3c03126f,00000005,0000005e,00000000,00000000,00000000,00000005,00000000,0000056e,fffffffe,00000000,00000001,0000000b,0000000d,00000006,00000000,00000011,00000000
A: Heals Per Second Per Haunt
A:每秒每噬魂恢复

Script Formula 3: 150 / SF_13
Code: 00000006,43160000,00000005,00000024,00000000,00000000,00000000,0000000e,00000000
D: Mana Per second
D:每秒蓝回

Script Formula 4: 10
Code: 00000006,41200000,00000000
B: Spirit Linger Duration
B:灵魂徘徊时间

Script Formula 5: 0.2
Code: 00000006,3e4ccccd,00000000
C: Damage amplify
C:伤害放大

Script Formula 7: PowerTag.Witchdoctor_Passive_CreepingDeath."Script Formula 0"(死亡蔓延-sf0)
Code: 00000005,00000016,000533ac,00041100,00000000,00000000
REF: Creeping Death Duration
参考:死亡蔓延持续时间

Script Formula 8: 5
Code: 00000006,40a00000,00000000
Max Num of Simultaneous Haunts
最大同时噬魂数量

Script Formula 9: 90
Code: 00000006,42b40000,00000000
Max Haunt Check Radius
最大噬魂检查半径

Script Formula 10: 80
Code: 00000006,42a00000,00000000
Haunt Spread Check Radius
噬魂传播检查半径

Script Formula 11: 1.25
Code: 00000006,3fa00000,00000000
B: Check For Jump Interval
B:跳跃检查时间间隔

Script Formula 12: 40.00
Code: 00000006,42200000,00000000
Base: Total Damage Scalar
基础:最终武器伤害

Script Formula 13: 12
Code: 00000006,41400000,00000000
Base: Haunt Duration
基础:噬魂持续时间

Script Formula 14: 0
Code: 00000006,00000000,00000000

Script Formula 15: 0.2
Code: 00000006,3e4ccccd,00000000
A / D: Health/Resource tick rate
A/D:生命/资源恢复跳的频率

Script Formula 16: PowerTag.ItemPassive_Unique_Ring_618_x1."Script Formula 0"(沃贾裹腰-sf0?)
Code: 00000005,00000016,0004dd50,00041100,00000000,00000000
Legendary Increases Duration %
传奇装备增加持续时间

Script Formula 17: 1.0
Code: 00000006,3f800000,00000000
Skip Active Buffed Target Min Duration Left跳跃活跃的被buff过的目标最小离开持续时间

Script Formula 18: 15
Code: 00000006,41700000,00000000
Haunt Cursor Check Radius
噬魂光标检查半径


发表于 2016-8-21 22:10:53 |显示全部楼层

帖子:991

符文:52

12#
本帖最后由 卢奇亚诺 于 2016-9-9 19:53 编辑

妖术
物理
冷却时间: 15 秒
召唤一个鬼娃萨满,持续 12 秒,会将若干敌人变为小鸡。被变形的敌人将无法作出攻击行为。

[d] 愈体大法
冰寒        
鬼娃萨满会周期性地为同伴恢复 32185 点生命值。
        
[e] 厄运缠身
毒素        
使妖术的强度提高至额外 15% 的伤害。
        
[ b ]愤怒小鸡
毒素        
你变成一只愤怒的小鸡,最多持续 2 秒,爆炸后对附近 12 码内的所有敌人造成 1350% 的武器伤害(作为毒性伤害)。
        
[a] 巨蟾之灾
毒素        
召唤巨大的蟾蜍,将敌人拉过来并一口吞入腹中,然后将它们吐出来。被吐出的敌人表面覆盖着一层粘液,在 5 秒内持续受到 750% 的武器伤害(作为毒性伤害),移动速度降低且承受的所有伤害提高 15% 。
        
[c] 不稳形态
火焰        
受到妖术效果影响的敌人在被消灭时会爆炸,对位于 8 码内的所有敌人造成 500% 的武器伤害(作为火焰伤害)。



Script Formula 0: 12
Code: 00000006,41400000,00000000
Fetish Duration
鬼娃持续时间

Script Formula 1: 1
Code: 00000006,3f800000,00000000
Num Fetishes
鬼娃数量

Script Formula 2: SF_4 + SF_12
Code: 00000005,0000001b,00000000,00000000,00000000,00000005,00000023,00000000,00000000,00000000,0000000b,00000000
Total: Damage Bonus (percent)
最终数据:伤害增加(百分比)

Script Formula 3: Rune_A ? 1.25 : 0
Code: 00000005,00000000,000002af,fffffffe,00000000,00000006,3fa00000,00000006,00000000,00000011,00000000
A: Bleed Damage Per Second
A:每秒粘液伤害(猜测5秒6跳,立刻有伤害)
Script Formula 4: 0.00
Code: 00000006,00000000,00000000
Base: Damage Bonus
基础:伤害增加

Script Formula 5: 2
Code: 00000006,40000000,00000000
B: Self Hex Duration
B:自己妖术变身持续时间

Script Formula 6: 0.50
Code: 00000006,3f000000,00000000
B: Movement Speed Increase
B:移速增加

Script Formula 7: 4
Code: 00000006,40800000,00000000
Hex Duration
妖术持续时间

Script Formula 8: 30
Code: 00000006,41f00000,00000000
Hex Target Search Radius
妖术目标搜索半径

Script Formula 9: 12
Code: 00000006,41400000,00000000
B: AOE Radius
B:aoe半径

Script Formula 10: 8
Code: 00000006,41000000,00000000
C: Explode Area
C:爆炸范围

Script Formula 11: 5.0
Code: 00000006,40a00000,00000000
C: Explode Damage
C:爆炸伤害

Script Formula 12: Rune_E ? 0.15 : 0
Code: 00000005,00000000,000002b3,fffffffe,00000000,00000006,3e19999a,00000006,00000000,00000011,00000000
E: Damage Modifier
E:伤害修正

Script Formula 13: 13.50
Code: 00000006,41580000,00000000
B: Damage Salar
B:伤害倍数
Script Formula 14: Attacks_Per_Second_Total
Code: 00000005,00000000,000000c7,fffffffe,00000000,00000000
Attack Speed
攻速

Script Formula 15: (0.06) * Table(Healing,Effective_Level) (别忘了之前的恢复常数)
Code: 00000006,3d75c28f,00000005,0000005e,00000000,00000000,00000000,00000005,00000000,0000056e,fffffffe,00000000,00000001,0000000b,0000000d,00000000
D: Heal Amount
D:恢复量

Script Formula 16: 40
Code: 00000006,42200000,00000000
D: Heal search radius
D:恢复搜索半径

Script Formula 17: 15
Code: 00000006,41700000,00000000
Base: Cooldown
基础:冷却

Script Formula 18: 1 - PowerTag.Witchdoctor_Passive_TribalRites."Script Formula 0"(部族仪式-sf0)
Code: 00000006,3f800000,00000005,00000016,00032ed9,00041100,00000000,0000000c,00000000
REF: Passive: Tribal Rites
参考:被动:部族仪式

Script Formula 19: 12
Code: 00000006,41400000,00000000
Hex Radius
妖术半径

Script Formula 20: 5
Code: 00000006,40a00000,00000000
A: DoT Duration
A:dot持续时间

Script Formula 21: 0.15
Code: 00000006,3e19999a,00000000
A: Big Toad Damage Amplifcation
A:巨蟾之灾伤害放大

Script Formula 22: 1.5
Code: 00000006,3fc00000,00000000
A: Big Toad Weapon Scalar
A:巨蟾之灾武器伤害

Script Formula 23: 0.5
Code: 00000006,3f000000,00000000
A: Big Toad Swallow Duration
A:巨蟾之灾吐下持续时间

Script Formula 24: 40
Code: 00000006,42200000,00000000
A: Big Toad Attack Range
A:巨蟾之灾攻击半径

Script Formula 25: 3
Code: 00000006,40400000,00000000
A: Knockback Height
A:击退高度

Script Formula 26: -0.05
Code: 00000006,bd4ccccd,00000000
A: Knockback Gravity
A:击退加速度

Script Formula 27: 1
Code: 00000006,3f800000,00000000
A: Knockback Offset
A:击退调整

Script Formula 28: 2
Code: 00000006,40000000,00000000
A: Projectile Speed
A:伸出速度

Script Formula 29: SF_22
Code: 00000005,0000002d,00000000,00000000,00000000,00000000
A: TOOLTIP: Damage
A:提示文本:伤害


Script Formula 30: PowerTag.P3_ItemPassive_Unique_Ring_016."Script Formula 0"(亚拉基尔4件效果-sf0)
Code: 00000005,00000016,0006b40c,00041100,00000000,00000000
Legendary: Toad of Hugeness Heal Per Second
传奇装备:巨蟾之灾每秒恢复

Script Formula 31: PowerTag.P3_ItemPassive_Unique_Ring_016."Script Formula 1"(亚拉基尔4件效果-sf1)
Code: 00000005,00000016,0006b40c,00041110,00000000,00000000
Legendary: Toad of Hugeness HoT Duration
传奇装备:巨蟾之灾实时回血状态(HoT)持续时间

Script Formula 32: PowerTag.P3_ItemPassive_Unique_Ring_016."Script Formula 2"(亚拉基尔4件效果-sf2)
Code: 00000005,00000016,0006b40c,00041120,00000000,00000000
Legendary: Toad of Hugeness HoT Frequency
传奇装备:巨蟾之灾实时回血状态(HoT)频率

Script Formula 33: PowerTag.ItemPassive_Unique_Mojo_010_x1."Script Formula 1"(马纳祖玛之道-sf1)
Code: 00000005,00000016,0005802b,00041110,00000000,00000000
Chicken Set Duration Bonus
小鸡套持续时间增加

Script Formula 34: PowerTag.ItemPassive_Unique_Mojo_010_x1."Script Formula 2"(马纳祖玛之道-sf2)
Code: 00000005,00000016,0005802b,00041120,00000000,00000000
Chicken Set Movement Bonus
小鸡套移动速度增加

Script Formula 35: 8
Code: 00000006,41000000,00000000
B: Door Opening Radius
B:破门(障碍物)半径

Script Formula 36: 0.5
Code: 00000006,3f000000,00000000
A: Slow Amount for Arachyr 4pc
A:亚拉基尔4件减速量

Witchdoctor_Hex_ChickenWalk
妖术-小鸡快跑


Script Formula 0: PowerTag.Witchdoctor_Hex."Script Formula 18"
Code: 00000005,00000016,000077a7,00041280,00000000,00000000
Radius
半径

Script Formula 1: PowerTag.Witchdoctor_Hex."Script Formula 19"
Code: 00000005,00000016,000077a7,00041290,00000000,00000000
Damage Min
最小伤害

Script Formula 2: PowerTag.Witchdoctor_Hex."Script Formula 20"
Code: 00000005,00000016,000077a7,00041300,00000000,00000000
Damage Delta
伤害变量

Script Formula 4: 6
Code: 00000006,40c00000,00000000



Witchdoctor_Hex_Explode [188442]
妖术-爆炸

Script Formula 0: PowerTag.Witchdoctor_Hex."Script Formula 9"
Code: 00000005,00000016,000077a7,00041190,00000000,00000000
Radius
半径

Script Formula 1: PowerTag.Witchdoctor_Hex."Script Formula 13"
Code: 00000005,00000016,000077a7,00041230,00000000,00000000
Damage Scalar
伤害倍数


Script Formula 2: PowerTag.ItemPassive_Unique_Mojo_010_x1."Script Formula 0"
Code: 00000005,00000016,0005802b,00041100,00000000,00000000
Chicken Set Damage Scalar
小鸡套伤害倍数

Script Formula 4: 6
Code: 00000006,40c00000,00000000



Witchdoctor_Hex_Fetish
妖术-鬼娃

Script Formula 0: PowerTag.Witchdoctor_Hex."Script Formula 7"
Code: 00000005,00000016,000077a7,00041170,00000000,00000000
Hex duration
妖术持续时间

Script Formula 1: PowerTag.Witchdoctor_Hex."Script Formula 8"
Code: 00000005,00000016,000077a7,00041180,00000000,00000000
Search radius
搜索半径

Script Formula 2: PowerTag.Witchdoctor_Hex."Script Formula 3"
Code: 00000005,00000016,000077a7,00041130,00000000,00000000
Bleed damage
流血伤害

Script Formula 3: PowerTag.Witchdoctor_Hex."Script Formula 10"
Code: 00000005,00000016,000077a7,00041200,00000000,00000000
C: Explode area
C:爆炸范围

Script Formula 4: PowerTag.Witchdoctor_Hex."Script Formula 11"
Code: 00000005,00000016,000077a7,00041210,00000000,00000000
C: Explode damage
C:爆炸伤害

Script Formula 5: PowerTag.Witchdoctor_Hex."Script Formula 2"
Code: 00000005,00000016,000077a7,00041120,00000000,00000000
Damage taken bonus
伤害提升

Script Formula 6: PowerTag.Witchdoctor_Hex."Script Formula 19"
Code: 00000005,00000016,000077a7,00041290,00000000,00000000
Hex Radius
妖术半径

Script Formula 8:
Code:
Script Formula 9:
Code:
Script Formula 10:
Code:


Witchdoctor_Hex_Fetish_Heal [107742]

妖术-鬼娃-恢复
Script Formula 0: PowerTag.Witchdoctor_Hex."Script Formula 15"
Code: 00000005,00000016,000077a7,00041250,00000000,00000000
heal base amount
恢复基础量

Script Formula 1: PowerTag.Witchdoctor_Hex."Script Formula 16"
Code: 00000005,00000016,000077a7,00041260,00000000,00000000
search radius
搜索半径

Script Formula 2:
Code:
Script Formula 3:
Code:
Script Formula 4:
Code:
Script Formula 5:
Code:
Script Formula 6:
Code:
Script Formula 7:
Code:
Script Formula 8:
Code:
Script Formula 9:
Code:
Script Formula 10:
Code:




发表于 2016-8-22 20:59:24 |显示全部楼层

帖子:991

符文:52

13#
本帖最后由 卢奇亚诺 于 2016-8-23 21:38 编辑

惧灵
物理
冷却时间: 10 秒
戴上一个鬼怪面具,惊吓位于 18 码内的所有敌人,使其因恐惧而逃跑,且被定身 3 秒。

[c]  极度惊悚
物理        
敌人不再被定身,而是因恐惧而逃跑,持续 5 秒。
        
[e] 恐怖追猎
物理        
施放惧灵后,移动速度提高 20%,持续 4 秒。

[ b ]死神之面
物理        
使惧灵的效果范围扩大至 24 码。

[a] 骇人仪容
物理        
施放惧灵后,可获得额外 50% 的护甲值,持续 8 秒。

[d] 无情恐吓
物理        
从每个被恐惧的敌人身上获得 55 点法力值。


Script Formula 0: 18
Code: 00000006,41900000,00000000
Base: Horrify Radius
基础恐惧半径

Script Formula 1: 0.6
Code: 00000006,3f19999a,00000000
Horrify Pulse Interval (test for targets)
恐惧频率时间间隔(测试的目标)

Script Formula 2: SF_0 + SF_6
Code: 00000005,00000017,00000000,00000000,00000000,00000005,0000001d,00000000,00000000,00000000,0000000b,00000000
Total: Horrify Radius
最终数据:恐惧半径

Script Formula 3: SF_11 + SF_7
Code: 00000005,00000022,00000000,00000000,00000000,00000005,0000001e,00000000,00000000,00000000,0000000b,00000000
Total: Fear Duration
最终数据:恐惧持续时间

Script Formula 4: 0
Code: 00000006,00000000,00000000
Total: Fear Duration Delta
最终数据:恐惧持续时间变量

Script Formula 5: Rune_A ? 0.5 : 0
Code: 00000005,00000000,000002af,fffffffe,00000000,00000006,3f000000,00000006,00000000,00000011,00000000
A: Armor
A:护甲

Script Formula 6: Rune_B ? 6 : 0
Code: 00000005,00000000,000002b0,fffffffe,00000000,00000006,40c00000,00000006,00000000,00000011,00000000
B: Horrify Radius Modifier
B:恐惧半径修正

Script Formula 7: Rune_C ? 2 : 0
Code: 00000005,00000000,000002b1,fffffffe,00000000,00000006,40000000,00000006,00000000,00000011,00000000
C: Fear Duration Modifier
C:恐惧持续时间修正

Script Formula 8: 55
Code: 00000006,425c0000,00000000
D: Mana Gained (per monster feared)
D:蓝量获得(每个被恐惧的怪)

Script Formula 9: 20
Code: 00000006,41a00000,00000000
E: Increased Run Speed %
E:移速提升

Script Formula 10: 4
Code: 00000006,40800000,00000000
E: Increased Run Speed Duration
E:移速提升持续时间

Script Formula 11: 3
Code: 00000006,40400000,00000000
Base: Fear Duration
基础:恐惧持续时间

Script Formula 12: 8
Code: 00000006,41000000,00000000
A: Seconds
A:秒

Script Formula 13: PowerTag.Witchdoctor_Passive_SpiritVessel."Script Formula 0"(灵魂容器-sf0  已经被移除)
Code: 00000005,00000016,00035585,00041100,00000000,00000000
REF: Passive Spirit Vessel
参考:被动灵魂容器

Script Formula 14: SF_15 - SF_13
Code: 00000005,00000026,00000000,00000000,00000000,00000005,00000024,00000000,00000000,00000000,0000000c,00000000
Total: Cooldown
最终数据冷却时间

Script Formula 15: 10
Code: 00000006,41200000,00000000
Base: Cooldown
基础::冷却





发表于 2016-8-23 21:16:22 |显示全部楼层

帖子:991

符文:52

14#
本帖最后由 卢奇亚诺 于 2016-8-24 21:28 编辑

瘟疫虫群
毒素
消耗: 300 点法力值
释放瘟疫虫群席卷一名敌人,在 8 秒内造成 1040% 的武器伤害(作为毒性伤害)。
虫群会跳到附近其它敌人身上。

[ b ]剧毒虫群
毒素        
瘟疫虫群跳跃时有 100% 的几率跳向两个额外目标,而不再只是一个目标。
        
[d]噬咬虫群
冰寒        
在首个被命中的敌人仍受到虫群影响的持续期间,每秒获得 25 点法力值。
        
[c]漫天虫群
物理        
受影响的敌人造成的伤害降低 25%。
        
[e]疫病虫群
毒素        
被瘟疫虫群消灭的敌人会留下一片虫群之云,在 3 秒内造成 750% 的武器伤害(作为毒性伤害)。
        
[a]灼热虫群
火焰        
用灼热的虫群吞噬敌人,使其在 8 秒内受到 1480% 的武器伤害(作为火焰伤害)。


Script Formula 0: SF_9 + SF_15
Code: 00000005,00000020,00000000,00000000,00000000,00000005,00000026,00000000,00000000,00000000,0000000b,00000000
Total: DOT Damage Scalar
最终数据:dot伤害系数

Script Formula 1: SF_6
Code: 00000005,0000001d,00000000,00000000,00000000,00000000
Total: DOT Duration
最终数据:dot持续时间

Script Formula 2: 30
Code: 00000006,41f00000,00000000
Swarm Jump Radius
虫群跳跃半径

Script Formula 3: 0.5
Code: 00000006,3f000000,00000000
Swarm Jump Time Delta
虫群跳跃时间变量

Script Formula 4: 0.5
Code: 00000006,3f000000,00000000
Swarm Jump Time Min
虫群跳跃最小时间

Script Formula 5: 0.25
Code: 00000006,3e800000,00000000
C: Damage Reduction
C:伤害降低

Script Formula 6: 8
Code: 00000006,41000000,00000000
Base: DOT Duration
基础:dot持续时间

Script Formula 9: 1.30
Code: 00000006,3fa66666,00000000
Base: DOT Damage Scalar
基础:dot伤害系数

Script Formula 10: 25
Code: 00000006,41c80000,00000000
D: Mana gain
D:蓝量获得

Script Formula 11: 3
Code: 00000006,40400000,00000000
E: Cloud Duration
E:虫群之云持续时间

Script Formula 12: 2.5
Code: 00000006,40200000,00000000
E: Cloud Damage Scalar
E:虫群之云伤害倍数

Script Formula 13: 6
Code: 00000006,40c00000,00000000
E: Cloud Area
E:虫群之云范围

Script Formula 14: 22
Code: 00000006,41b00000,00000000
Cast Cone Radius
施法锥形半径

Script Formula 15: Rune_A ? 0.55 : 0
Code: 00000005,00000000,000002af,fffffffe,00000000,00000006,3f0ccccd,00000006,00000000,00000011,00000000
A: Damage Modifier
A:伤害修正

Script Formula 16: 1.00
Code: 00000006,3f800000,00000000
B: Double Spread Chance
B:双重传染几率

Script Formula 17: 0.3
Code: 00000006,3e99999a,00000000
E: Cloud Tick Rate
E:虫群之云跳的频率

Script Formula 18: Attacks_Per_Second_Total
Code: 00000005,00000000,000000c7,fffffffe,00000000,00000000
Attack Speed
攻速

Script Formula 20: PowerTag.ItemPassive_Unique_Ring_618_x1."Script Formula 0"  (沃贾裹腰-sf0)
Code: 00000005,00000016,0004dd50,00041100,00000000,00000000
Legendary Adds Snare DEPRECATED
传奇装备增加控制  弃用
Script Formula 21: PowerTag.Witchdoctor_Passive_CreepingDeath."Script Formula 0"(死亡蔓延-sf0)
Code: 00000005,00000016,000533ac,00041100,00000000,00000000
REF: Creeping Death Duration
参考:死亡蔓延持续时间



发表于 2016-8-24 20:35:24 |显示全部楼层

帖子:991

符文:52

15#
本帖最后由 卢奇亚诺 于 2016-8-31 21:45 编辑

群体混乱
物理
冷却时间: 60 秒
激起敌人内心的妄想,使敌人陷入混乱,并魅惑部分敌人,使其转而为你作战,持续 12 秒。

[d]不稳界域
物理        
使群体混乱的冷却时间缩短至 30 秒。
        
[e]死尸转生
物理        
在陷入混乱时被消灭的敌人有 100% 的几率生成一只僵尸犬。
        
[ b ]群体狂乱
物理        
最多 10 个没有陷入混乱的敌人会昏迷,持续 3 秒。

[a]受害妄想
物理        
位于群体混乱影响区域内的所有敌人,其造成的伤害降低 30%,持续 12 秒。
        
[c]幻象巨灵
物理        
混乱之中,巨人的灵魂对敌人发起攻击,对所及之处的敌人每秒造成 400% 的武器伤害(作为物理伤害)。


Script Formula 0: 12
Code: 00000006,41400000,00000000
Confusion Duration
混乱持续时间

Script Formula 1: 30
Code: 00000006,41f00000,00000000
Confusion Radius
混乱半径

Script Formula 2: .5
Code: 00000006,3f000000,00000000
Monsters Affected Proportion
怪物受影响比例

Script Formula 3: 0.3
Code: 00000006,3e99999a,00000000
A: Extra Damage Scalar
A:额外伤害倍数

Script Formula 4: 10
Code: 00000006,41200000,00000000
B: Number Of Stunned Enemies
B:昏迷敌人数量

Script Formula 5: 1.0
Code: 00000006,3f800000,00000000
B: Stun Chance
B:昏迷几率

Script Formula 6: 3
Code: 00000006,40400000,00000000
B: Stun Duration
B:昏迷持续时间

Script Formula 7: Attacks_Per_Second_Total
Code: 00000005,00000000,000000c7,fffffffe,00000000,00000000
Attack Speed
攻速

Script Formula 8: SF_0
Code: 00000005,00000017,00000000,00000000,00000000,00000000
C: Mononoke Duration
C:巨人的灵魂持续时间

Script Formula 9: 0.25
Code: 00000006,3e800000,00000000
C: Mononoke Tick Rate
C:巨人的灵魂跳的频率

Script Formula 10: 8.0
Code: 00000006,41000000,00000000
C: Mononoke Area Radius
C:巨人的灵魂区域半径

Script Formula 11: 4.0
Code: 00000006,40800000,00000000
C: Mononoke Weapon Scalar
C:巨人的灵魂武器伤害

Script Formula 13: SF_14 - SF_15
Code: 00000005,00000025,00000000,00000000,00000000,00000005,00000026,00000000,00000000,00000000,0000000c,00000000
Total: Cooldown
最终数据:冷却

Script Formula 14: 60
Code: 00000006,42700000,00000000
Base: Cooldown
基础:冷却

Script Formula 15: Rune_D ? 30 : 0
Code: 00000005,00000000,000002b2,fffffffe,00000000,00000006,41f00000,00000006,00000000,00000011,00000000
D: Cooldown Modifier
D:冷却修正

Script Formula 16: 0.3
Code: 00000006,3e99999a,00000000
C: Mononke Projectile Speed
C:巨人的灵魂弹射速度

Script Formula 17: 1 - PowerTag.Witchdoctor_Passive_TribalRites."Script Formula 0"  (部族仪式-sf0)
Code: 00000006,3f800000,00000005,00000016,00032ed9,00041100,00000000,0000000c,00000000
REF: Passive: Tribal Rites
参考:被动:部族仪式

Script Formula 18: 100
Code: 00000006,42c80000,00000000
E: Zombie-Dog Chance Percent
E:僵尸狗几率百分比

Script Formula 19: 3
Code: 00000006,40400000,00000000
OBSOLETE? E: Number Of Zombie-Dogs
淘汰?E:僵尸犬数量




发表于 2016-8-25 20:39:01 |显示全部楼层

帖子:991

符文:52

16#
本帖最后由 卢奇亚诺 于 2016-9-6 12:52 编辑

被动技能:
致命毒药
物理
当你对一名敌人造成毒性伤害时,其造成的伤害会降低 25%,持续 5 秒。

Script Formula 0: 0.25
Code: 00000006,3e800000,00000000
Damage Reduction
伤害减少

Script Formula 1: 5
Code: 00000006,40a00000,00000000
Duration
持续时间



鲜血仪式
物理
使 20% 的法力值消耗用生命值抵偿。此外,你可于每秒恢复生命值上限的 1% 。


Script Formula 0: 0.2
Code: 00000006,3e4ccccd,00000000
Sacrifice Amount
牺牲量

Script Formula 1: 0.01
Code: 00000006,3c23d70a,00000000
Regenerate Amount
恢复量


生命之环
物理
每当在 20 码内有敌人死亡时,都有 15% 的几率自动出现一只僵尸犬。
该效果的范围会随着你的金币拾取范围而扩大。


Script Formula 0: 20
Code: 00000006,41a00000,00000000
Radius - Monster Distance
半径-怪物距离

Script Formula 1: 60
Code: 00000006,42700000,00000000
Radius - Buff Distance
半径-buff距离

Script Formula 2: 0.15
Code: 00000006,3e19999a,00000000
Puppy Spawn Chance
产生狗几率

Script Formula 3: 1
Code: 00000006,3f800000,00000000
Periodic Tickrate
周期性跳的频率

死亡蔓延
物理
你的蚀魂、瘟疫虫群以及食人鱼造成的伤害加成效果会一直持续下去。


Script Formula 0: 3600
Code: 00000006,45610000,00000000
Duration

持续时间


鬼娃跟班
物理
每当你用法术击中敌人时,你有最多 15% 的几率召唤出一个挥持匕首的鬼娃,与你并肩作战,持续 60 秒。


Script Formula 0: 0.15
Code: 00000006,3e19999a,00000000
Chance
几率

Script Formula 1: 60
Code: 00000006,42700000,00000000
Duration
持续时间

Script Formula 2: PowerTag.Witchdoctor_FetishArmy."Script Formula 22"(鬼娃大军-sf22)
Code: 00000005,00000016,00011c51,00041320,00000000,00000000
Fetish Damage Min
鬼娃最小伤害

Script Formula 3: PowerTag.Witchdoctor_FetishArmy."Script Formula 23"(鬼娃大军-sf23)
Code: 00000005,00000016,00011c51,00041330,00000000,00000000
Fetish Damage Max
鬼娃最大伤害

Script Formula 4: 15
Code: 00000006,41700000,00000000
Max Sycophants
最多崇神者(鬼娃)
狂热忠诚
物理
当你召唤有僵尸巨兽、僵尸犬、或鬼娃时,你的移动速度提高 15% 。
当僵尸巨兽、僵尸犬或鬼娃未进入战斗状态时,该加成提高至 30% 。
此外,你同一时间只能额外召唤 1 只僵尸犬。



Script Formula 0: (sLevel ? 1 : 0)
Code: 00000005,00000001,00000000,00000000,00000000,00000006,3f800000,00000006,00000000,00000011,00000000
Bonus Dogs
狗(上限)奖励

Script Formula 1: 0.5
Code: 00000006,3f000000,00000000
Refresh Rate
刷新率

Script Formula 2: 0.15
Code: 00000006,3e19999a,00000000
Movement Speed OOC Bonus
脱站移动速度奖励(OOC Out Of Combat)

Script Formula 3: 2
Code: 00000006,40000000,00000000
Movement Speed Duration
移速持续时间

Script Formula 4: 0.15
Code: 00000006,3e19999a,00000000
Movement Speed Base
基础移速


剥削死者
物理
每当在 20 码内有敌人死去时,即可恢复你生命值上限和法力值上限的 1%,你所有技能的冷却时间也可被缩短 1 秒。
有些物品可提升你的金钱拾取范围,该类物品也能提升这一效果的影响范围。


Script Formula 0: 20
Code: 00000006,41a00000,00000000
Radius - Monster Distance
半径-怪物距离

Script Formula 1: 0.01
Code: 00000006,3c23d70a,00000000
Life/Mana Regen
生命/蓝量恢复

Script Formula 2: 1
Code: 00000006,3f800000,00000000
Cooldown Reduction
冷却减少

Script Formula 3: 1
Code: 00000006,3f800000,00000000
Periodic Tickrate
周期性跳的频率

Script Formula 4: 50
Code: 00000006,42480000,00000000
Radius - Friends Distance
半径-

骇人盛宴
物理
每当你被生命球治疗时,你即可获得自身法力值上限的 10%,且智力提高 10%,持续 15 秒。智力加成效果最多可叠加 5 次。

Script Formula 0: 0.1
Code: 00000006,3dcccccd,00000000
Intelligence Bonus
智力提升

Script Formula 1: 5
Code: 00000006,40a00000,00000000
Max Stacks (Attack)
最大层数

Script Formula 2: 15
Code: 00000006,41700000,00000000
Buff Duration
buff持续时间

Script Formula 3: 0.1
Code: 00000006,3dcccccd,00000000
Mana Bonus
蓝量奖励


丛林坚毅
物理
使你和宠物受到的所有伤害降低 15%。

Script Formula 0: 0.15
Code: 00000006,3e19999a,00000000
Damage Modifier
伤害修正

Script Formula 1: sLevel
Code: 00000005,00000001,00000000,00000000,00000000,00000000

Script Formula 2: PowerTag.Witchdoctor_SummonZombieDog."Script Formula 0" - SF_1
Code: 00000005,00000016,000190ad,00041100,00000000,00000005,00000018,00000000,00000000,00000000,0000000c,00000000


午夜盛宴
物理
你的僵尸犬和僵尸巨兽的伤害提高 50%。
此外,你同一时间只能额外召唤 1 只僵尸犬。


Script Formula 0: 0.50
Code: 00000006,3f000000,00000000
Damage Increase
伤害增加

Script Formula 1: sLevel ? 1 : 0
Code: 00000005,00000001,00000000,00000000,00000000,00000006,3f800000,00000006,00000000,00000011,00000000
Additional Zombie Dogs
额外的僵尸狗


沼泽调谐
物理
你和你的宠物从 20 码内的每个敌人身上获得 120 点物理、毒性、火焰和冰霜抗性。
该效果的范围会随着你的金币拾取范围而扩大。

Script Formula 0: 20
Code: 00000006,41a00000,00000000
Radius - Monster Distance
半径-怪物距离

Script Formula 1: Effective_Level * 12/7(等级*12/7 70级既120)
Code: 00000005,00000000,0000056e,fffffffe,00000000,00000006,41400000,0000000d,00000006,40e00000,0000000e,00000000
Physical Resist Per Enemy
物理抗性(描述未修改而已)每个怪

Script Formula 2: 25
Code: 00000006,41c80000,00000000
Max Targets
最多目标

Script Formula 3: .5
Code: 00000006,3f000000,00000000
Periodic Tickrate
周期性跳频率


穿透迷障
物理
使你造成的所有伤害提高 20%,但你的法力值消耗也会提高 30%。

Script Formula 0: 0.20
Code: 00000006,3e4ccccd,00000000
Damage Increase
伤害增加

Script Formula 1: 0.30
Code: 00000006,3e99999a,00000000
Mana Cost Increase
蓝量消耗增加

Script Formula 2: 10
Code: 00000006,41200000,00000000



元神奔行
物理
鬼魂类法术可在 10 秒内返还100 点法力值。
鬼魂法术包括:
蚀魂
惧灵
群体混乱
灵魂收割
灵魂弹幕
灵魂行走

Script Formula 0: 100
Code: 00000006,42c80000,00000000
Mana Recovery Amount
法力恢复量

Script Formula 1: 10
Code: 00000006,41200000,00000000
Mana Recovery Duration
法力恢复持续时间

Script Formula 2: 100
Code: 00000006,42c80000,00000000
Max Stack Count
最多层数(释放一次技能一层)


灵魂容器
物理
当你受到致命伤害时,你会自动进入灵魂界域,持续 2 秒,并能恢复至生命值上限的 50% 。
该效果每 60 秒只能生效一次。


Script Formula 1: 2
Code: 00000006,40000000,00000000
Spirit Duration
灵魂持续时间

Script Formula 2: 0.50
Code: 00000006,3f000000,00000000
Spirit Heal % Of Max
灵魂最大生命恢复

Script Formula 3: 60
Code: 00000006,42700000,00000000
Spirit Cooldown
灵魂冷却


灵魂协调
物理
法力值上限提高 10% 。并于每秒恢复法力值上限的 2% 。
巫医的攻击与防御技能都需要消耗法力值。


Script Formula 0: 0.10
Code: 00000006,3dcccccd,00000000
Maximum Mana Increase Amount
最大魔法值增加数量

Script Formula 1: 0.02
Code: 00000006,3ca3d70a,00000000
Mana Regeneration

法力恢复

Script Formula 0: (sLevel > 0) ? 0.25 : 0
Code: 00000005,00000001,00000000,00000000,00000000,00000006,00000000,00000008,00000006,3e800000,00000006,00000000,00000011,00000000
Cooldown Reduction
冷却减少

Script Formula 1: 5
Code: 00000006,40a00000,00000000

Script Formula 2: 10
Code: 00000006,41200000,00000000




灵境追寻
物理
当你使用尸蛛、烈焰炸弹、蟾蜍之疫或剧毒飞镖造成伤害时,你的法力值恢复速度提高 40%,持续 5 秒。


Script Formula 0: 0
Code: 00000006,00000000,00000000
DEPERECATED Damage Increase
废弃 伤害增加

Script Formula 1: 3
Code: 00000006,40400000,00000000
DEPERECATED Mana Regen
废弃 蓝量恢复

Script Formula 2: 4
Code: 00000006,40800000,00000000
DEPERECATED Min # on Cooldown
废弃 最小#在冷却

Script Formula 3: 5
Code: 00000006,40a00000,00000000
Mana Regeneration Buff Duration
蓝量恢复buff持续时间

Script Formula 4: 0.4
Code: 00000006,3ecccccd,00000000
Mana Regneration Amount

蓝量恢复量


僵尸统领
物理
你的僵尸犬、僵尸巨兽以及你自身的生命值提高 20%。
此外,你同一时间只能额外召唤 1 只僵尸犬。



Script Formula 0: 0.20
Code: 00000006,3e4ccccd,00000000
Pet Health Buff Percent
宠物生命增加buff百分比

Script Formula 1: (sLevel ? 1 : 0)
Code: 00000005,00000001,00000000,00000000,00000000,00000006,3f800000,00000006,00000000,00000011,00000000
Increased Puppies

狗增加


欺瞒仪式
物理
对 20 码内的敌人造成额外 25% 的伤害。


Script Formula 0: 0.25
Code: 00000006,3e800000,00000000
Bonus Damage
伤害奖励

Script Formula 1: 20
Code: 00000006,41a00000,00000000
Within Yards
码数内

Script Formula 2: 2
Code: 00000006,40000000,00000000
Combat Reach Yards

战斗延伸码数(未验证)


发表于 2016-8-26 21:43:39 |显示全部楼层
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