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帖子:1247

符文:1992

16#
本帖最后由 卢奇亚诺 于 2016-8-31 21:46 编辑

食人鱼
毒素
消耗: 250 点法力值
冷却时间: 8 秒
召唤一池致命的食人鱼,在 8 秒内造成 400% 的武器伤害(作为毒性伤害)。受到影响的敌人会额外受到 15% 的伤害。


[a]邪灵巨鳄
物理        
水池中出现一只巨大的鳄鱼,击晕并撕咬一名敌人,造成 1100% 的武器伤害(作为物理伤害)。

[ b ]僵尸食人鱼
毒素        
将食人鱼变成僵尸食人鱼。僵尸食人鱼会凶猛地跃出水池,攻击附近的敌人。

[c]食人鱼旋风
毒素        
将一池食人鱼变成食人鱼旋风,持续 4 秒。附近的敌人会周期性地被旋风吸入。

使冷却时间延长至 16 秒。
        
[d]食人波涛
毒素        
每次施放都会释放出一波食人鱼向前跃击,造成 475% 的武器伤害(作为毒性伤害),并使受影响的所有敌人额外受到 15% 的伤害,持续 8 秒。
        
[e]寒冰食人鱼
冰寒        
将伤害改变为在 8 秒内造成 400% 的武器伤害(作为冰霜伤害),在整个效果持续期间使敌人陷入寒冷。

Script Formula 0: 13.0
Code: 00000006,41500000,00000000
Radius
半径

Script Formula 1: Rune_C ? SF_26 : SF_25
Code: 00000005,00000000,000002b1,fffffffe,00000000,00000005,00000031,00000000,00000000,00000000,00000005,00000030,00000000,00000000,00000000,00000011,00000000
Final Duration
最终持续时间

Script Formula 2: 0.4
Code: 00000006,3ecccccd,00000000
Refresh Rate
刷新率

Script Formula 3: Rune_D ? SF_30 : SF_29
Code: 00000005,00000000,000002b2,fffffffe,00000000,00000005,00000035,00000000,00000000,00000000,00000005,00000034,00000000,00000000,00000000,00000011,00000000
Total Damage
最终伤害

Script Formula 4: 0.15
Code: 00000006,3e19999a,00000000
Debuff Amplify Damage %
debuff伤害放大%

Script Formula 5: 1
Code: 00000006,3f800000,00000000
Debuff Minimum Duration
debuff最小持续时间

Script Formula 6: 0.5
Code: 00000006,3f000000,00000000
RuneA: Big Piranha Spawn Delay
RuneA:大食人鱼出现延迟

Script Formula 7: 4.0
Code: 00000006,40800000,00000000
RuneA: Big Piranha Damage Radius
RuneA:大食人鱼伤害半径

Script Formula 8: 11.00
Code: 00000006,41300000,00000000
RuneA: Big Piranha Damage Scalar
RuneA:大食人鱼伤害系数

Script Formula 9: 32.0
Code: 00000006,42000000,00000000
RuneB: Leap Radius
RuneB:跳跃半径

Script Formula 10: -0.04
Code: 00000006,bd23d70a,00000000
RuneB: Leap Gravity
RuneB:跳跃加速度

Script Formula 11: 6.0
Code: 00000006,40c00000,00000000
RuneB: Leap Height
RuneB:跳跃高度

Script Formula 12: 16.0
Code: 00000006,41800000,00000000
RuneC: Vacuum Radius
RuneC:旋风半径

Script Formula 13: 4.0
Code: 00000006,40800000,00000000
RuneC: Vacuum Height
RuneC: 旋风高度

Script Formula 14: -0.15
Code: 00000006,be19999a,00000000
RuneC: Vacuum Gravity
RuneC: 旋风加速度

Script Formula 15: 2.0
Code: 00000006,40000000,00000000
RuneD: Wave Spawn Offset
RuneD: 产生浪的调整

Script Formula 16: 0.5
Code: 00000006,3f000000,00000000
RuneD: Wave Speed
RuneD:浪的速度

Script Formula 17: 50
Code: 00000006,42480000,00000000
RuneD: Wave Max Distance
RuneD:浪最大距离

Script Formula 18: 20
Code: 00000006,41a00000,00000000
RuneD: Wave Length
RuneD:浪长度

Script Formula 19: 36
Code: 00000006,42100000,00000000
RuneD: Wave Width
RuneD:浪宽度

Script Formula 20: 8.0
Code: 00000006,41000000,00000000
RuneD: Wave Debuff Duration
RuneD:浪debuff持续时间

Script Formula 21: 5
Code: 00000006,40a00000,00000000
RuneE: Polar Bear Count
RuneE:北极熊数量

Script Formula 22: 14.0
Code: 00000006,41600000,00000000
RuneE: Polar Bear Offset
RuneE: 北极熊调整


Script Formula 23: 8
Code: 00000006,41000000,00000000
Base Cooldown
基础冷却

Script Formula 24: Rune_C ? 16 : SF_23
Code: 00000005,00000000,000002b1,fffffffe,00000000,00000006,41800000,00000005,0000002e,00000000,00000000,00000000,00000011,00000000
Final Cooldown
最终冷却

Script Formula 25: 8
Code: 00000006,41000000,00000000
Base Duration
基础持续时间

Script Formula 26: 4
Code: 00000006,40800000,00000000
RuneB: Tornado Duration
RuneB:旋风持续时间

Script Formula 27: 3.0
Code: 00000006,40400000,00000000
RuneA: Big Piranha Max CC Duration
RuneA: 大食人鱼最大

Script Formula 28: 1
Code: 00000006,3f800000,00000000
RuneE: Chill Amount
RuneE: 寒冷(减速)量

Script Formula 29: 0.50
Code: 00000006,3f000000,00000000
Base Damage
基础伤害

Script Formula 30: 4.75
Code: 00000006,40980000,00000000
RuneD: Damage

RuneD: 伤害


发表于 2016-8-27 21:19:47 |显示全部楼层

帖子:1247

符文:1992

17#
本帖最后由 卢奇亚诺 于 2016-8-28 21:55 编辑

蟾蜍之疫
毒素
这是一种修为法术。施放修为法术无需消耗法力值。
放出一群蟾蜍,对踩中的任何敌人造成 190% 的武器伤害(作为毒性伤害)。

[a]爆炸蟾蜍
火焰        
变异为烈焰牛蛙,爆炸造成 245% 的武器伤害(作为火焰伤害)。
        
[c]穿身毒蟾
物理        
变异成可穿透敌人的毒蛙,造成 130% 的武器伤害(作为物理伤害)。
        
[ b ]蟾蜍雨
毒素        
使天空落下蟾蜍雨,在 2 秒内对区域内的敌人造成 182% 的武器伤害(作为毒性伤害)。

[e]蛊毒蟾蜍
毒素        
变异为黄色蟾蜍,造成 190% 的武器伤害(作为毒性伤害),并有 15% 的几率使受影响的敌人陷入混乱,持续 4 秒。

[d]蟾蜍亲和
冰寒        
每当蟾蜍击中敌人,获得 9 点法力值。

蟾蜍之疫的伤害类型转换为冰霜伤害。

Script Formula 0: 1.90
Code: 00000006,3ff33333,00000000
Base: Weapon Scalar
基础:武器伤害

Script Formula 1: 1.0 + 0.4 * MIN(1, Rune_B)
Code: 00000006,3f800000,00000006,3ecccccd,00000006,3f800000,00000005,00000000,000002b0,fffffffe,00000000,00000001,00000000,0000000d,0000000b,00000000
Attack Speed Mult
攻速乘数

Script Formula 3: 3
Code: 00000006,40400000,00000000
Num Frogs
青蛙数量

Script Formula 4: 0.65
Code: 00000006,3f266667,00000000
Projectile Speed
弹射速度

Script Formula 5: 2
Code: 00000006,40000000,00000000
Projectile Lifetime
弹射时间

Script Formula 7: 9
Code: 00000006,41100000,00000000
D: Mana Gain
D:蓝量获取

Script Formula 8: 1.30
Code: 00000006,3fa66666,00000000
B: Rain Damage Total Scalar
B:蟾蜍雨伤害总系数

Script Formula 9: 8
Code: 00000006,41000000,00000000
B: Rain Area
B:蟾蜍雨范围

Script Formula 10: 2
Code: 00000006,40000000,00000000
B: Rain Duration
B:蟾蜍雨持续时间

Script Formula 11: 0.5
Code: 00000006,3f000000,00000000
B: Rain Tick Period
B:蟾蜍雨跳的频率

Script Formula 12: 0.15
Code: 00000006,3e19999a,00000000
E: Confuse Chance
E:混乱几率

Script Formula 13: 4
Code: 00000006,40800000,00000000
E: Duration
E:持续时间

Script Formula 14: 0
Code: 00000006,00000000,00000000

Script Formula 15: SF_0
Code: 00000005,00000017,00000000,00000000,00000000,00000000
E: Weapon Scalar
E:武器伤害

Script Formula 17: 2.45
Code: 00000006,401ccccd,00000000
A: Fire Damage Scalar
A:火焰伤害系数

Script Formula 20: SF_0
Code: 00000005,00000017,00000000,00000000,00000000,00000000
D: Weapon Scalar
D:武器伤害

Script Formula 22: 1.30
Code: 00000006,3fa66666,00000000
C: Weapon Scalar
C:武器伤害

Script Formula 23: 0
Code: 00000006,00000000,00000000
Script Formula 24: 0
Code: 00000006,00000000,00000000
Script Formula 25: 0
Code: 00000006,00000000,00000000
Script Formula 26: 0
Code: 00000006,00000000,00000000
Script Formula 27: 0
Code: 00000006,00000000,00000000


Attack Speed: Attacks_Per_Second_Total * SF_1
Code: 00000005,00000000,000000c7,fffffffe,00000000,00000005,00000018,00000000,00000000,00000000,0000000d,00000000
Cooldown Time: Pin(Rune_C, 0, 1) * SF_23
Code: 00000005,00000000,000002b1,fffffffe,00000000,00000006,00000000,00000006,3f800000,00000001,00000002,00000005,0000002e,00000000,00000000,00000000,0000000d,00000000





Witchdoctor_PlagueOfToads_BigToadAttack [106592]
蟾蜍之疫-大蛤蟆攻击

Script Formula 0: PowerTag.Witchdoctor_Hex."Script Formula 22"(妖术-sf22)
Code: 00000005,00000016,000077a7,00041320,00000000,00000000
DPS
伤害

Script Formula 2: PowerTag.Witchdoctor_Hex."Script Formula 24"(妖术-sf24)
Code: 00000005,00000016,000077a7,00041340,00000000,00000000
range
范围

Script Formula 3: PowerTag.Witchdoctor_Hex."Script Formula 28"(妖术-sf28)
Code: 00000005,00000016,000077a7,00041380,00000000,00000000
projectile speed
弹射速度

Script Formula 4: PowerTag.Witchdoctor_Hex."Script Formula 25"(妖术-sf25)
Code: 00000005,00000016,000077a7,00041350,00000000,00000000
Knockback Height
击退高度

Script Formula 5: PowerTag.Witchdoctor_Hex."Script Formula 26"(妖术-sf26)
Code: 00000005,00000016,000077a7,00041360,00000000,00000000
Knockback Gravity
击退加速度

Script Formula 6: PowerTag.Witchdoctor_Hex."Script Formula 27"(妖术-sf27)
Code: 00000005,00000016,000077a7,00041370,00000000,00000000
Knockback Offset
击退调整

Script Formula 7: PowerTag.Witchdoctor_Hex."Script Formula 23"(妖术-sf23)
Code: 00000005,00000016,000077a7,00041330,00000000,00000000
Swallow Duration
吞下去时间

Script Formula 8: PowerTag.Witchdoctor_Hex."Script Formula 36"(妖术-sf36)
Code: 00000005,00000016,000077a7,00041460,00000000,00000000
Slow Amount: Arachyr 4pc

减速量:亚拉基尔4件



Witchdoctor_PlagueOfToads_BigToad_TongueSlap [220908]
蟾蜍之疫-大蛤蟆-舌头拍击

Script Formula 0: PowerTag.Witchdoctor_Hex."Script Formula 22"(妖术-sf26)
Code: 00000005,00000016,000077a7,00041320,00000000,00000000
DPS
伤害


Script Formula 2: PowerTag.Witchdoctor_Hex."Script Formula 24"(妖术-sf24)
Code: 00000005,00000016,000077a7,00041340,00000000,00000000
range
范围

Script Formula 3: PowerTag.Witchdoctor_Hex."Script Formula 28"(妖术-sf28)
Code: 00000005,00000016,000077a7,00041380,00000000,00000000
projectile speed
弹射速度

Script Formula 4: PowerTag.Witchdoctor_Hex."Script Formula 25"(妖术-sf25)
Code: 00000005,00000016,000077a7,00041350,00000000,00000000
Knockback Height
击退高度

Script Formula 5: PowerTag.Witchdoctor_Hex."Script Formula 26"(妖术-sf26)
Code: 00000005,00000016,000077a7,00041360,00000000,00000000
Knockback Gravity
击退加速度

Script Formula 6: PowerTag.Witchdoctor_Hex."Script Formula 27"(妖术-sf27)
Code: 00000005,00000016,000077a7,00041370,00000000,00000000
Knockback Offset
击退调整

Script Formula 7: PowerTag.Witchdoctor_Hex."Script Formula 23"(妖术-sf23)
Code: 00000005,00000016,000077a7,00041330,00000000,00000000
Swallow Duration

吞下去时间


发表于 2016-8-28 21:09:58 |显示全部楼层

帖子:1247

符文:1992

18#
本帖最后由 卢奇亚诺 于 2016-8-29 21:15 编辑

剧毒飞镖
毒素
这是一种修为法术。施放修为法术无需消耗法力值。
射出一支致命剧毒飞镖,造成 185% 的武器伤害(作为毒性伤害),并在接下来的 2 秒内造成额外 40% 的武器伤害(作为毒性伤害)。


[ b ]剧毒镖雨
毒素        
射出 3 发剧毒飞镖,每发造成 110% 的武器伤害(作为毒性伤害)。

[c]麻痹飞镖
冰寒        
射出一发冰霜飞镖,使敌人的移动速度降低 60%,持续 2 秒。

[d]脊刺飞镖
物理        
每当剧毒飞镖击中一名敌人即可获得 50 点法力值。伤害类型转换为物理伤害。
        
[a]火焰飞镖
火焰        
点燃飞镖,使其在 4 秒内造成 565% 的武器伤害(作为火焰伤害)。
        
[e]毒蛇缠身
毒素        
把你的剧毒飞镖变为毒蛇,有 35% 的几率使敌人昏迷 1.5 秒。


Script Formula 0: Rune_B ? SF_13 : SF_14
Code: 00000005,00000000,000002b0,fffffffe,00000000,00000005,00000024,00000000,00000000,00000000,00000005,00000025,00000000,00000000,00000000,00000011,00000000
Total: Damage Scalar
最终数据:伤害系数

Script Formula 1: Attacks_Per_Second_Total
Code: 00000005,00000000,000000c7,fffffffe,00000000,00000000
Attack Speed
攻速

Script Formula 2: 5.65
Code: 00000006,40b4cccd,00000000
A: Damage
A:伤害

Script Formula 3: 4
Code: 00000006,40800000,00000000
A: Duration
A:持续时间

Script Formula 4: 3
Code: 00000006,40400000,00000000
B: Number Projectiles
B:飞镖数量

Script Formula 5: 0.60
Code: 00000006,3f19999a,00000000
C: Slow Amount
C:减速量

Script Formula 6: 2
Code: 00000006,40000000,00000000
C: Slow Duration
C:减速持续时间

Script Formula 7: 0
Code: 00000006,00000000,00000000
C: Slow Delta
C:减速变量

Script Formula 8: 1.5
Code: 00000006,3fc00000,00000000
E: Stun Duration
E:昏迷时间

Script Formula 9: 2
Code: 00000006,40000000,00000000
Poison Duration
毒伤持续时间

Script Formula 10: 50
Code: 00000006,42480000,00000000
D: Mana Granted
D:蓝量获取

Script Formula 11: 0.35
Code: 00000006,3eb33334,00000000
E: % Chance to Stun
E:昏迷几率

Script Formula 12: Rune_B ? 0 : SF_16
Code: 00000005,00000000,000002b0,fffffffe,00000000,00000006,00000000,00000005,00000027,00000000,00000000,00000000,00000011,00000000
Total: DOT Damage Scalar
最终数据:dot伤害系数

Script Formula 13: 1.10
Code: 00000006,3f8ccccd,00000000
B: Shot Damage
B:射击伤害

Script Formula 14: 1.85
Code: 00000006,3feccccc,00000000
Base: Damage Scalar
基础:伤害系数

Script Formula 15: Rune_E ? 1.5 : 1.5
Code: 00000005,00000000,000002b3,fffffffe,00000000,00000006,3fc00000,00000006,3fc00000,00000011,00000000
Projectile Speed
弹射速度

Script Formula 16: 0.4
Code: 00000006,3ecccccd,00000000
Base: DOT Damage Scalar
基础:dot伤害系数

Script Formula 17: 0.15
Code: 00000006,3e19999a,00000000
B: Shot Delay
B:射击延迟

Script Formula 19: 5
Code: 00000006,40a00000,00000000
B: Auto-Target Angle
B:自动锁敌角度

Script Formula 20: 5
Code: 00000006,40a00000,00000000
B: Auto-Target Added Distance
B:自动锁敌距离


发表于 2016-8-29 21:13:27 |显示全部楼层

帖子:1247

符文:1992

19#
本帖最后由 卢奇亚诺 于 2016-8-30 21:40 编辑

牺牲
物理
放逐一只已召唤的僵尸犬并使其爆炸,对位于 12 码内的所有敌人造成相当于你武器伤害1090% 的伤害(作为物理伤害)。


[c]黑血
物理        
从僵尸犬的尸体上喷出脓水,并使敌人昏迷 3 秒。

[e]相生不灭
物理        
你所牺牲的每条僵尸犬都有 35% 的几率复活成一条新的僵尸犬。

[d]榨干祭品
物理        
你每牺牲一条僵尸犬即可恢复 280 点法力值。

[ b ]主人至上
物理        
命令你所有的僵尸犬同时冲向目标,每只僵尸犬造成 1300% 的武器伤害(作为物理伤害)。
        
[a]激怒兽群
物理        
使用牺牲后,使你造成的伤害提高 20%,持续 5 秒。

Script Formula 0: Rune_B ? SF_6 : SF_8
Code: 00000005,00000000,000002b0,fffffffe,00000000,00000005,0000001d,00000000,00000000,00000000,00000005,0000001f,00000000,00000000,00000000,00000011,00000000
TOTAL: Explode Damage Scalar
最终数据:爆炸伤害系数

Script Formula 1: 3
Code: 00000006,40400000,00000000
Legendary One Dog Dmg Multiplier
传奇装备 大狗 伤害乘数(狗戒)

Script Formula 2: 12
Code: 00000006,41400000,00000000
Explode Radius
爆炸半径

Script Formula 3: 0.2
Code: 00000006,3e4ccccd,00000000
Explode Delay
爆炸延迟

Script Formula 4: 0.20
Code: 00000006,3e4ccccd,00000000
A: Damage Buff %
A:伤害buff%

Script Formula 5: 5
Code: 00000006,40a00000,00000000
A: Damage Buff Duration
A:伤害buff持续时间

Script Formula 6: 13.00
Code: 00000006,41500000,00000000
B: Damage Per Dog
B:每条狗伤害

Script Formula 7: 3
Code: 00000006,40400000,00000000
C: Stun Duration
C:昏迷时间

Script Formula 8: 10.90
Code: 00000006,412e6666,00000000
Base Damage Scalar
基础伤害系数

Script Formula 9: 280
Code: 00000006,438c0000,00000000
D: Mana Recovered
D:蓝量恢复

Script Formula 10: 0.35
Code: 00000006,3eb33334,00000000
E: Resurect Chance
E:复活几率(暴雪阿三少写个r)

Script Formula 12: 0.2
Code: 00000006,3e4ccccd,00000000

Script Formula 13: Rune_A * 0.1
Code: 00000005,00000000,000002af,fffffffe,00000000,00000006,3dcccccd,0000000d,00000000

Attack Speed: Attacks_Per_Second_Total
Code: 00000005,00000000,000000c7,fffffffe,00000000,00000000



发表于 2016-8-30 21:29:28 |显示全部楼层

帖子:1247

符文:1992

20#
本帖最后由 卢奇亚诺 于 2016-9-5 22:57 编辑

灵魂收割
物理
冷却时间: 12 秒
汲取 18 码范围内所有敌人的生命力。从每个受影响的敌人身上获得 3% 的智力,持续 30 秒。该效果最多可叠加 5 次。

[d]吞噬灵魂
毒素        
从每个被收割的敌人身上获得法力值,并使法力值上限提高 5% 。
        
[a]灵魂虹吸
物理        
从每个被收割的敌人身上汲取 32185 点生命值。
        
[c]困魂压魄
冰寒        
你每收割一名敌人即可使你的护甲值提高 10% ,同时被收割敌人的移动速度降低 80%,持续 5 秒。

        
[ b ]灵魂耗竭
火焰        
灵魂收割每击中一名敌人,你的移动速度提高 5% 。
        
[e]复仇怨魂
物理        
被收割的敌人同时承受 640% 的武器伤害(作为物理伤害)。

Script Formula 0: 6.4
Code: 00000006,40cccccd,00000000
E: Weapon Scalar
E:武器伤害

Script Formula 1: 0.05
Code: 00000006,3d4ccccd,00000000
D: Max Mana % increase
D:最大法力%增加 (蓝量提升固定收割层数*37.5,有小数点舍去,不享受收割刀层数)(蓝量恢复量层数享受收割刀)

Script Formula 2: SF_14
Code: 00000005,00000025,00000000,00000000,00000000,00000000
Total: Cooldown
最终数据:冷却

Script Formula 3: 18
Code: 00000006,41900000,00000000
Radius
半径

Script Formula 5: 30
Code: 00000006,41f00000,00000000
Base: Buff Duration
基础:buff持续时间

Script Formula 6: 0.05
Code: 00000006,3d4ccccd,00000000
B: Movement Speed Per Stack
B:移动速度每层

Script Formula 7: SF_5 + SF_6
Code: 00000005,0000001c,00000000,00000000,00000000,00000005,0000001d,00000000,00000000,00000000,0000000b,00000000
Total: Buff Duration
最终数据:buff持续时间

Script Formula 8: 0.03
Code: 00000006,3cf5c28f,00000000
Bonus Intelligence Per Target
每个目标智力提升

Script Formula 9: (0.06) * Table(Healing,Effective_Level)
Code: 00000006,3d75c28f,00000005,0000005e,00000000,00000000,00000000,00000005,00000000,0000056e,fffffffe,00000000,00000001,0000000b,0000000d,00000000
A: Heal Per Target
A:每目标恢复

Script Formula 10: 0.80
Code: 00000006,3f4ccccd,00000000
C: Speed Reduction
C:速度下降

Script Formula 11: 5
Code: 00000006,40a00000,00000000
C: Speed/Attk Reduction Duration
C:速度/攻击(被删除)降低持续时间

Script Formula 13: 5
Code: 00000006,40a00000,00000000
Bonus Intelligence Target Max Count
智力提升目标最大层数

Script Formula 14: 12
Code: 00000006,41400000,00000000
Base: Cooldown
基础:冷却

Script Formula 15: 0.10
Code: 00000006,3dcccccd,00000000
C: Armor Buff
C:护甲buff

Script Formula 16: PowerTag.p1_ItemPassive_Unique_Ring_944."Script Formula 0"(神圣收割者-sf0)
Code: 00000005,00000016,00064269,00041100,00000000,00000000
REF: Legendary Extra Soul Harvest Stacks Mulitplier
参考:传奇装备额外灵魂收割层数乘数

Attack Speed: 1.0
Code: 00000006,3f800000,00000000



发表于 2016-8-31 21:38:24 |显示全部楼层

帖子:1247

符文:1992

21#
本帖最后由 卢奇亚诺 于 2017-1-6 17:54 编辑

灵魂弹幕
冰寒
消耗: 100 点法力值
用4发灵魂飞弹轰击目标,总共造成 600% 的武器伤害(作为冰霜伤害)。


[d]万灵之愿
冰寒        
每当灵魂弹幕命中时,即可获得 12 点法力值。

[ b ]灵魂之井
火焰        
射出额外 3发灵魂飞弹,追踪其它敌人,造成 65% 的武器伤害(作为火焰伤害)。
        
[c]幽魂鬼影
冰寒        
召唤一个鬼魂,在 5 秒内对 10 码内的所有敌人造成 750% 的武器伤害(作为冰霜伤害)。

你同时可召唤最多 3 个鬼魂。
        
[a]魅魂飞弹
冰寒        
每次灵魂弹幕命中即可获得 6437 点生命值。
        
[e]浮空幽魂
冰寒        
召唤一个鬼魂,持续 20 秒,在你上方盘旋,朝附近的敌人射出灵魂箭,造成 6000% 的武器伤害(作为冰霜伤害)。
Script Formula 0: SF_24 / SF_23
Code: 00000005,0000002f,00000000,00000000,00000000,00000005,0000002e,00000000,00000000,00000000,0000000e,00000000
Base: Damage Scalar
基础:伤害系数

Script Formula 1: 0.012 * Table(Healing,Effective_Level)
Code: 00000006,3c449ba6,00000005,0000005e,00000000,00000000,00000000,00000005,00000000,0000056e,fffffffe,00000000,00000001,0000000b,0000000d,00000000
A: Life Return
A:生命回复

Script Formula 2: 0.6
Code: 00000006,3f19999a,00000000
Delay Until Hit
击中前延迟


Script Formula 3: 20
Code: 00000006,41a00000,00000000
NoTarget Search Radius
无目标搜寻半径

Script Formula 5: 12
Code: 00000006,41400000,00000000
D: Mana Gain
D:蓝量获取

Script Formula 6: 1.5
Code: 00000006,3fc00000,00000000
B: Missile Buff Duration
B:飞弹buff持续时间

Script Formula 7: 0.45
Code: 00000006,3ee66667,00000000
B: Missile Buff Periodic Fire Rate
B:飞弹buff攻击周期频率

Script Formula 8: 0.65
Code: 00000006,3f266667,00000000
B: Missile Damage Scalar
B:飞弹伤害系数

Script Formula 9: 30
Code: 00000006,41f00000,00000000
MAX Active Barrages
最大存在弹幕

Script Formula 10: 40
Code: 00000006,42200000,00000000
B: Missile Check Radius
B:飞弹检查半径

Script Formula 11: 5
Code: 00000006,40a00000,00000000
C: Proxy Actor Duration
C:鬼魂持续时间

Script Formula 12: 3
Code: 00000006,40400000,00000000
C: Max Proxy Actors
C:最大鬼魂

Script Formula 13: 10
Code: 00000006,41200000,00000000
AOE Radius
aoe半径

Script Formula 14: 1.5
Code: 00000006,3fc00000,00000000
AOE DPS
aoe 输出

Script Formula 15: 0.1
Code: 00000006,3dcccccd,00000000
Delay Between Barrages Base
弹幕之间基础延迟

Script Formula 16: 0.5
Code: 00000006,3f000000,00000000
C: AOE Application TickRate
C:aoe生效跳的周期

Script Formula 17: 20
Code: 00000006,41a00000,00000000
E: Buff Duration
E:buff持续时间

Script Formula 18: 0.5
Code: 00000006,3f000000,00000000
E: Periodic Fire Rate
E:攻击的周期频率

Script Formula 19: 30
Code: 00000006,41f00000,00000000
E: AOE Search Radius
E:aoe搜索半径

Script Formula 20: 1.5
Code: 00000006,3fc00000,00000000
E: Damage Scalar
E:伤害系数

Script Formula 21: 0.002
Code: 00000006,3b03126f,00000000
Delay Between Barrages Delta
弹幕之间延迟变量

Script Formula 22: 10
Code: 00000006,41200000,00000000
E: Proj Vert Offset Distance (Art)
E:垂直距离调整(动画上)

Script Formula 23: 4
Code: 00000006,40800000,00000000
Barrage Count
弹幕数量

Script Formula 24: 6.00
Code: 00000006,40c00000,00000000
Base Total Damage
基础最终伤害

Script Formula 25: PowerTag.P42_ItemPassive_Unique_Ring_006."Script Formula 1"(观死-sf1)
Code: 00000005,00000016,0006e2a9,00041110,00000000,00000000
Legendary: Max Damage Buffs
传奇装备:最大伤害增益

Script Formula 26: PowerTag.P42_ItemPassive_Unique_Ring_006."Script Formula 0"(观死-sf0)
Code: 00000005,00000016,0006e2a9,00041100,00000000,00000000
Legednary: Damage Inc. Per Stack
传奇装备:伤害每一层增加
Script Formula 27:
PowerTag.P43_ItemPassive_Unique_Ring_005."Script Formula 0"(剃头师-sf0)
Legend. Absorb: Dur. On Attack
传奇.合并:攻击持续时间

Script Formula 28:
PowerTag.P43_ItemPassive_Unique_Ring_005."Script Formula 1"(剃头师-sf1)
Legend. Absorb: AS Multiplier for Explosion
传奇.合并:爆炸攻速乘数

Script Formula 29:
PowerTag.P43_ItemPassive_Unique_Ring_005."Script Formula 2"(剃头师-sf2)
Legend. Absorb: Radius
传奇.合并:半径

Script Formula 30:
PowerTag.P43_ItemPassive_Unique_Ring_005."Script Formula 3"(剃头师-sf3)
Legend. Absorb: Stack Inc. Interval
传奇.合并:层数增加间隔

Script Formula 31:
PowerTag.P43_ItemPassive_Unique_Ring_005."Script Formula 4"(剃头师-sf4)
Legend. Absorb: Base Dur.
传奇.合并:基础持续时间

Attack Speed: Attacks_Per_Second_Total * 1.2
Code: 00000005,00000000,000000c7,fffffffe,00000000,00000006,3f99999a,0000000d,00000000


Witchdoctor_SpiritBarrage_RuneC_AOE [186471]
灵魂弹幕-符文C-aoe

Script Formula 0: PowerTag.Witchdoctor_SpiritBarrage."Script Formula 14"(灵魂弹幕-sf14)
Code: 00000005,00000016,0001a7da,00041240,00000000,00000000
C: AOE Damage Base
C:aoe伤害基础

Script Formula 1: PowerTag.Witchdoctor_SpiritBarrage."Script Formula 16"(灵魂弹幕-sf16)
Code: 00000005,00000016,0001a7da,00041260,00000000,00000000
C: AOE Damage Delta
C:aoe伤害变量

Script Formula 2: PowerTag.Witchdoctor_SpiritBarrage."Script Formula 13"(灵魂弹幕-sf13)
Code: 00000005,00000016,0001a7da,00041230,00000000,00000000
C: AOE Radius

C:aoe半径





发表于 2016-9-1 21:20:24 |显示全部楼层

帖子:1247

符文:1992

22#
本帖最后由 卢奇亚诺 于 2016-9-2 21:53 编辑

灵魂行走
物理
冷却时间: 10 秒
魂魄出窍,进入灵魂界域,持续 2 秒。
在灵魂位面中你的移动不受限制。
该技能在效果结束前不会触发冷却时间。


[ b ]游魂
物理        
使灵魂行走的持续时间延长至 3 秒。
        
[d]灵界贵宾
物理        
当灵魂行走激活时,你将获得法力值上限的 20% 。
        
[c]阴界震击
火焰        
灵魂行走效果结束后,你的躯体会发生爆炸,对 10 码范围内的所有敌人造成 750% 的武器伤害(作为火焰伤害)。
        
[a]撞魂
物理        
使你在灵魂界域中的移动速度额外提高 100%。
        
[e]愈体之旅
物理        
灵魂行走激活时,你将恢复生命值上限的 15% 。

Script Formula 0: SF_12 + SF_5
Code: 00000005,00000023,00000000,00000000,00000000,00000005,0000001c,00000000,00000000,00000000,0000000b,00000000
Total: Duration
最终数据:持续时间

Script Formula 1: 1.0
Code: 00000006,3f800000,00000000
A: Movement speed
A:移动速度

Script Formula 2: SF_7
Code: 00000005,0000001e,00000000,00000000,00000000,00000000
Total: Cooldown
最终数据:冷却

Script Formula 5: Rune_B ?1 : 0
Code: 00000005,00000000,000002b0,fffffffe,00000000,00000006,3f800000,00000006,00000000,00000011,00000000
B: Duration Modifier
B:持续时间修正

Script Formula 6: 7.50
Code: 00000006,40f00000,00000000
C: Damage Min
C:最小伤害

Script Formula 7: 10
Code: 00000006,41200000,00000000
Base: Cooldown
基础:冷却

Script Formula 8: 10
Code: 00000006,41200000,00000000
C: Damage Radius
C:伤害半径

Script Formula 9: 20
Code: 00000006,41a00000,00000000
D: Gained Mana Per Second (%)
D:蓝量每秒获取(%) (暴雪没有改2.2描述实际上仅回一次)

Script Formula 10: 0.15
Code: 00000006,3e19999a,00000000
E: Health Gain
E:生命获取

Script Formula 11: 0.50
Code: 00000006,3f000000,00000000
Dummy Health
假身生命

Script Formula 12: 2
Code: 00000006,40000000,00000000
Base: Duration
基础:持续时间

Script Formula 13: 40
Code: 00000006,42200000,00000000
Dummy Orientation
假身方向

Script Formula 14: Attacks_Per_Second_Total
Code: 00000005,00000000,000000c7,fffffffe,00000000,00000000
Attack Speed
攻速

Script Formula 16: 0.50
Code: 00000006,3f000000,00000000
Run Speed Increase
移速增加

Script Formula 17: PowerTag.ItemPassive_Unique_Ring_551_x1."Script Formula 0"(舒克拉尼的胜利-sf0)
Code: 00000005,00000016,0004dd02,00041100,00000000,00000000
Legendary Range Check
传奇装备 半径检查

Script Formula 18: 0.5
Code: 00000006,3f000000,00000000
Legendary Effect Tick
传奇装备效果频率


发表于 2016-9-2 21:14:25 |显示全部楼层

帖子:1247

符文:1992

23#
本帖最后由 卢奇亚诺 于 2016-9-3 21:48 编辑

召唤僵尸犬
物理
冷却时间: 45 秒
从深渊中召唤3只僵尸犬来协同作战。每只僵尸犬每一击可造成相当于你武器伤害120% 的伤害(作为物理伤害)。


[c]狂躁尸犬
毒素        
你的僵尸犬撕咬目标后会使其受到感染,在 3 秒内受到相当于你武器伤害 120% 的伤害(作为毒性伤害)。
        
[d]彻骨之寒
冰寒        
攻击击中你的僵尸犬或被你的僵尸犬命中的敌人陷入寒冷状态,持续3秒。
        
[ b ]生命连结
物理        
你的僵尸犬会吸收你受到所有伤害的 10% 。
        
[a]烈焰狂犬
火焰        
你的僵尸犬燃起烈焰,烧灼附近的敌人,每秒造成相当于你武器伤害80% 的伤害(作为火焰伤害)。
        
[e]吸血兽
物理        
你的僵尸犬攻击时可为你治疗相当于你击中回复生命 100% 的生命值。
Script Formula 0: 3 + SF_12 + SF_21 + SF_22
Code: 00000006,40400000,00000005,00000023,00000000,00000000,00000000,0000000b,00000005,0000002c,00000000,00000000,00000000,0000000b,00000005,0000002d,00000000,00000000,00000000,0000000b,00000000
Max Dogs
最多狗数量

Script Formula 1: 0.40
Code: 00000006,3ecccccd,00000000
A: Fire Buff Damage
A:火buff伤害

Script Formula 2: 0
Code: 00000006,00000000,00000000
A: Fire Buff Damage Delta
A:火buff伤害变量

Script Formula 3: 8
Code: 00000006,41000000,00000000
A: Fire Buff Radius
A:火伤害半径

Script Formula 4: 3
Code: 00000006,40400000,00000000
C: Poison Dot Duration
C:毒dot持续时间

Script Formula 5: 1.20
Code: 00000006,3f99999a,00000000
C: Poison Dot Damage
C:毒dot伤害

Script Formula 6: 0
Code: 00000006,00000000,00000000
C: Poison Dot Damage Delta
C:毒dot伤害变量

Script Formula 7: 0.0
Code: 00000006,00000000,00000000
Deprecated
弃用

Script Formula 8: 1.0
Code: 00000006,3f800000,00000000
E: Life On Hit Amount
E:击中生命恢复量

Script Formula 9: Rune_B ? 0.10 : 0
Code: 00000005,00000000,000002b0,fffffffe,00000000,00000006,3dcccccd,00000006,00000000,00000011,00000000
B: Life Link Amount
B:生命链接(承受)量

Script Formula 10: 0.5
Code: 00000006,3f000000,00000000
A: Fire Buff Damage Interval
A:火buff伤害时间间隔

Script Formula 11: 1.12
Code: 00000006,3f8f5c29,00000000
Pet Weapon Scalar Min
宠物最小武器伤害

Script Formula 12: PowerTag.Witchdoctor_Passive_ZombieHandler."Script Formula 1"(僵尸统领-sf1)
Code: 00000005,00000016,00032eb3,00041110,00000000,00000000
REF: Passive: Zombie Handler
参考:被动:僵尸统领

Script Formula 13: 0.16
Code: 00000006,3e23d70a,00000000
Pet Weapon Scalar Delta
宠物武器伤害变量

Script Formula 14: SF_11 + (SF_13 / 2)
Code: 00000005,00000022,00000000,00000000,00000000,00000005,00000024,00000000,00000000,00000000,00000006,40000000,0000000e,0000000b,00000000
TOOLTIP: Pet Damage Scalar Average
提示信息:平均宠物伤害系数

Script Formula 15: Attacks_Per_Second_Total
Code: 00000005,00000000,000000c7,fffffffe,00000000,00000000
Attacks Per Second
攻速

Script Formula 16: 1
Code: 00000006,3f800000,00000000
Force Armor Absorb %
原力护甲吸收%

Script Formula 17: 0.35
Code: 00000006,3eb33334,00000000
Pet Hitpoints Scalar
宠物生命值系数

Script Formula 18: 45
Code: 00000006,42340000,00000000
Base: Cooldown
基础:冷却

Script Formula 19: 1 - PowerTag.Witchdoctor_Passive_TribalRites."Script Formula 0"(部族仪式-sf0)
Code: 00000006,3f800000,00000005,00000016,00032ed9,00041100,00000000,0000000c,00000000
REF: Passive: Tribal Rites
参考:被动:部族仪式

Script Formula 20: 1
Code: 00000006,3f800000,00000000
Force Armor Max Absorb Health %
原力护甲最大生命吸收 %

Script Formula 21: PowerTag.Witchdoctor_Passive_MidnightFeast."Script Formula 1"(午夜盛宴-sf1)
Code: 00000005,00000016,000533ad,00041110,00000000,00000000
REF: Passive: Midnight Feast
参考:被动:午夜盛宴

Script Formula 22: PowerTag.Witchdoctor_Passive_FierceLoyalty."Script Formula 0"(狂热忠诚-sf0)
Code: 00000005,00000016,00032eff,00041100,00000000,00000000
REF: Passive: Fierce Loyalty
参考:被动:狂热忠诚

Script Formula 23: 0.60
Code: 00000006,3f19999a,00000000
D: Chill Amount
D:寒冷量

Script Formula 24: 3
Code: 00000006,40400000,00000000
D: Chill Duration
D:寒冷持续时间

Script Formula 35: Rune_A
Code: 00000005,00000000,000002af,fffffffe,00000000,00000000
RuneLevelA
符文等级A

Script Formula 36: Rune_B
Code: 00000005,00000000,000002b0,fffffffe,00000000,00000000
RuneLevelB
符文等级B


Script Formula 37: Rune_C
Code: 00000005,00000000,000002b1,fffffffe,00000000,00000000
RuneLevelC
符文等级C


Script Formula 38: Rune_D
Code: 00000005,00000000,000002b2,fffffffe,00000000,00000000
RuneLevelD
符文等级D


Script Formula 39: Rune_E
Code: 00000005,00000000,000002b3,fffffffe,00000000,00000000
RuneLevelE
符文等级E
Witchdoctor_ZombieDog_FireAoE [309100]
僵尸犬-火焰aoe

Script Formula 0: PowerTag.Witchdoctor_SummonZombieDog."Script Formula 1"(召唤僵尸犬-sf1)
Code: 00000005,00000016,000190ad,00041110,00000000,00000000
A: Fire Buff Damage
A:火焰buff伤害

Script Formula 1: PowerTag.Witchdoctor_SummonZombieDog."Script Formula 2"(召唤僵尸犬-sf2)
Code: 00000005,00000016,000190ad,00041120,00000000,00000000
A: Fire Buff Damage Delta
A:火焰buff伤害变量

Script Formula 2: PowerTag.Witchdoctor_SummonZombieDog."Script Formula 3"(召唤僵尸犬-sf3)
Code: 00000005,00000016,000190ad,00041130,00000000,00000000
A: Fire Buff Radius
A:火焰伤害半径

Script Formula 3: PowerTag.Witchdoctor_SummonZombieDog."Script Formula 10"(召唤僵尸犬-sf10)
Code: 00000005,00000016,000190ad,00041200,00000000,00000000
A: Fire Buff Damage Interval
A:火焰伤害时间间隔

Script Formula 4: PowerTag.Witchdoctor_SummonZombieDog."Script Formula 15"(召唤僵尸犬-sf15)
Code: 00000005,00000016,000190ad,00041250,00000000,00000000

Script Formula 5:
Code:
Script Formula 6:
Code:
Script Formula 7:
Code:
Script Formula 8:
Code:
Script Formula 9:
Code:
Script Formula 10:
Code:
RuneA Proc Scalar: 0.017
Code: 00000006,3c8b4396,00000000

触发系数

Witchdoctor_ZombieDog_Melee [226692]
僵尸犬-近战


Script Formula 0: PowerTag.Witchdoctor_SummonZombieDog."Script Formula 11"(召唤僵尸犬-sf11)
Code: 00000005,00000016,000190ad,00041210,00000000,00000000
Damage Scalar
伤害系数

Script Formula 1: PowerTag.Witchdoctor_SummonZombieDog."Script Formula 13"(召唤僵尸犬-sf13)
Code: 00000005,00000016,000190ad,00041230,00000000,00000000
Damage Delta
伤害变量

Script Formula 2: (PowerTag.Monk_MysticAlly."Script Formula 5")
Code: 00000005,00000016,0001e148,00041150,00000000,00000000

Script Formula 3: (PowerTag.Monk_MysticAlly."Script Formula 6")
Code: 00000005,00000016,0001e148,00041160,00000000,00000000


Attack Radius: 3
Code: 00000006,40400000,00000000
攻击半径

NoRune Proc Scalar: 0.033
Code: 00000006,3d072b02,00000000

触发系数

Witchdoctor_ZombieDog_PoisonDoT [310071]
僵尸犬-毒dot



Script Formula 0: PowerTag.Witchdoctor_SummonZombieDog."Script Formula 5"()
Code: 00000005,00000016,000190ad,00041150,00000000,00000000
C: Poison DoT Damage
C:毒dot伤害

Script Formula 1: PowerTag.Witchdoctor_SummonZombieDog."Script Formula 4"(召唤僵尸犬-sf4)
Code: 00000005,00000016,000190ad,00041140,00000000,00000000
C: Poison Dot Duration
C:毒dot持续时间

Script Formula 2: PowerTag.Witchdoctor_SummonZombieDog."Script Formula 3"(召唤僵尸犬-sf3)
Code: 00000005,00000016,000190ad,00041130,00000000,00000000

Script Formula 3: PowerTag.Witchdoctor_SummonZombieDog."Script Formula 10"(召唤僵尸犬-sf10)
Code: 00000005,00000016,000190ad,00041200,00000000,00000000

Script Formula 4:
Code:
Script Formula 5:
Code:
Script Formula 6:
Code:
Script Formula 7:
Code:
Script Formula 8:
Code:
Script Formula 9:
Code:
Script Formula 10:
Code:



RuneC Proc Scalar: 0.017
Code: 00000006,3c8b4396,00000000

触发系数
发表于 2016-9-3 20:57:42 |显示全部楼层

帖子:1247

符文:1992

24#
本帖最后由 卢奇亚诺 于 2016-9-4 22:13 编辑

亡者之墙
物理
冷却时间: 8 秒
召唤一道 28 码宽的僵尸之墙,阻挡并攻击附近的敌人,在 6 秒内造成 1200% 的武器伤害(作为物理伤害)。

[ b ]毒环
毒素        
召唤一个致命的毒环,持续 5 秒,使附近的敌人中毒,在 8 秒内造成 1200% 的武器伤害(作为毒性伤害)。
        
[d]尸墙
物理        
使墙的宽度扩大至 50 码。你前方的所有敌人将被击退至墙后。
        
[a]死亡围绕
物理        
从地下召唤出一排僵尸,困住并攻击附近的敌人,在 5 秒内造成 1250% 的武器伤害(作为物理伤害)。
        
[e]火墙
火焰        
召唤一道宽 40 码的火墙,持续 8 秒,点燃从中穿过的敌人,使其在 4 秒内受到 1100% 的武器伤害(作为火焰伤害)。
        
[c]谕魂
冰寒        
召唤一圈鬼魂,持续 6 秒,对附近所有敌人造成 1200% 的武器伤害(作为冰霜伤害),并使其受到寒冷效果影响,速度降低 60% ,造成的伤害降低 25% 持续 3 秒。

Script Formula 0: 6
Code: 00000006,40c00000,00000000
Base: Duration
基础:持续时间

Script Formula 1: SF_6 + SF_21
Code: 00000005,0000001d,00000000,00000000,00000000,00000005,0000002c,00000000,00000000,00000000,0000000b,00000000
Total: Width最终数据:宽度

Script Formula 2: SF_14
Code: 00000005,00000025,00000000,00000000,00000000,00000000
Total: Damage
最终数据:伤害

Script Formula 3: 15
Code: 00000006,41700000,00000000
A: Radius
A:半径

Script Formula 4: 6
Code: 00000006,40c00000,00000000
Capsule Radius
胶囊半径(墙的宽度,翻译的宽度实际为长度)

Script Formula 5: 60
Code: 00000006,42700000,00000000
Max Distance
最大距离

Script Formula 6: 28
Code: 00000006,41e00000,00000000
Base: Width
基础:宽度

Script Formula 7: 15
Code: 00000006,41700000,00000000
B: Radius
B:半径

Script Formula 8: 5
Code: 00000006,40a00000,00000000
A: Wall Duration
A:墙持续时间

Script Formula 9: Attacks_Per_Second_Total
Code: 00000005,00000000,000000c7,fffffffe,00000000,00000000
Attack Speed
攻速

Script Formula 10: 40
Code: 00000006,42200000,00000000
E: Width
E:宽度

Script Formula 11: 12.5
Code: 00000006,41480000,00000000
A: Total Damage
A:最终伤害

Script Formula 12: 12
Code: 00000006,41400000,00000000
B: Total Damage
B:最终伤害

Script Formula 13: 8
Code: 00000006,41000000,00000000
Base Cooldown
基础冷却

Script Formula 14: 12
Code: 00000006,41400000,00000000
Base: Total Damage
基础:最终伤害

Script Formula 15: 0.2
Code: 00000006,3e4ccccd,00000000
Base: Tickrate
基础:跳的频率

Script Formula 16: 12
Code: 00000006,41400000,00000000
C: Total Damage
C:最终伤害

Script Formula 17: 0.60
Code: 00000006,3f19999a,00000000
C: Slow
C:减速

Script Formula 18: 3
Code: 00000006,40400000,00000000
C: Slow Duration
C:减速持续时间

Script Formula 19: SF_13
Code: 00000005,00000024,00000000,00000000,00000000,00000000
Final Cooldown
最终冷却

Script Formula 20: 8
Code: 00000006,41000000,00000000
B: DoT Duration
B:dot持续时间

Script Formula 21: Rune_D ? 22 : 0
Code: 00000005,00000000,000002b2,fffffffe,00000000,00000006,41b00000,00000006,00000000,00000011,00000000
D: Width Increase
D:宽度增加

Script Formula 22: 0.25
Code: 00000006,3e800000,00000000
C: Damage Reduction
C:伤害减伤

Script Formula 23: 15
Code: 00000006,41700000,00000000
C: Radius
C:半径

Script Formula 24: 10
Code: 00000006,41200000,00000000
D: Total Damage
D:最终伤害

Script Formula 25: 11
Code: 00000006,41300000,00000000
E: Total Damage
E:最终伤害

Script Formula 26: 5
Code: 00000006,40a00000,00000000
B: Wall Duration
B:墙持续时间

Script Formula 27: 8
Code: 00000006,41000000,00000000
E: Wall Duration
E:墙持续时间

Script Formula 28: 4
Code: 00000006,40800000,00000000
E: DoT Duration
E:dot持续时间

Script Formula 29: 6
Code: 00000006,40c00000,00000000
C: Wall Duration
C:墙持续时间

Script Formula 30: 6
Code: 00000006,40c00000,00000000
D: Wall Duration
D:墙持续时间

Script Formula 31: 6
Code: 00000006,40c00000,00000000
E: Capsule Radius
E:胶囊半径

Script Formula 32: PowerTag.ItemPassive_Unique_Ring_586_x1."Script Formula 0"(魔牙战装2件-sf0)
Code: 00000005,00000016,0004dd30,00041100,00000000,00000000
Legendary: Helltooth 2pc Duration传奇装备:魔牙战装2件效果持续时间

Script Formula 33: PowerTag.ItemPassive_Unique_Ring_586_x1."Script Formula 2"(魔牙战装2件-sf2)
Code: 00000005,00000016,0004dd30,00041120,00000000,00000000
Legendary: Helltooth 4pc Duration
传奇装备:魔牙战装4件效果持续时间

Script Formula 34: 0.25
Code: 00000006,3e800000,00000000
E: Tickrate
E:跳的频率

Script Formula 35: 0.25
Code: 00000006,3e800000,00000000
B: Tickrate
B:跳的频率


Attack Radius: SF_5
Code: 00000005,0000001c,00000000,00000000,00000000,00000000
攻击半径

Attack Speed: PowerTag.P3_ItemPassive_Unique_Ring_031."Script Formula 2" * 1.2 * Attacks_Per_Second_Total
Code: 00000005,00000016,0006bbbe,00041120,00000000,00000006,3f99999a,0000000d,00000005,00000000,000000c7,fffffffe,00000000,0000000d,00000000
攻击速度  (杰拉姆的护腕sf2*1.2*面板攻速)

发表于 2016-9-4 20:57:29 |显示全部楼层

帖子:1247

符文:1992

25#
本帖最后由 卢奇亚诺 于 2016-9-5 22:23 编辑

僵尸死士
毒素
消耗: 150 点法力值
召唤一只狂热的自我毁灭型僵尸,对其行进路线上遇到的所有敌人造成 560% 的武器伤害(作为毒性伤害)。


[c]死尸巨塔
物理        
召唤僵尸塔,倒塌时对砸中的所有敌人造成 880% 的武器伤害(作为物理伤害)。
        
[d]前赴后继
毒素        
如果僵尸死士消灭任何敌人,死士会复活并对附近的敌人发起冲锋,造成 480% 的武器伤害(作为毒性伤害)。该效果最多可重复 2 次。
        
[ b ]隆冬之寒
冰寒        
僵尸冬熊从地下爬出,奔向四面八方。对附近的敌人造成 280% 的武器伤害(作为冰霜伤害)。
        
[e]兽体炸弹
火焰        
召唤一条爆炸性的僵尸犬,奔向你的目标然后爆炸,对 12 码内的所有敌人造成 680% 的武器伤害(作为火焰伤害)。
        
[a]僵尸熊
毒素        
召唤僵尸熊,蜂拥撞踏你的敌人。每只熊对目标区域内的敌人造成 520% 的武器伤害(作为毒性伤害)。
Script Formula 1: 0.3
Code: 00000006,3e99999a,00000000
Projectile Speed
弹射速度

Script Formula 2: 22 + SF_29
Code: 00000006,41b00000,00000005,00000034,00000000,00000000,00000000,0000000b,00000000
Projectile Max Distance
弹射最大距离

Script Formula 3: 7
Code: 00000006,40e00000,00000000
B: Number Zombies
B:僵尸数量

Script Formula 4: SF_9 * SF_23 * SF_12 * SF_25
Code: 00000005,00000020,00000000,00000000,00000000,00000005,0000002e,00000000,00000000,00000000,0000000d,00000005,00000023,00000000,00000000,00000000,0000000d,00000005,00000030,00000000,00000000,00000000,0000000d,00000000
Total: Damage Scalar
最终数据:伤害系数

Script Formula 5: Attacks_Per_Second_Total
Code: 00000005,00000000,000000c7,fffffffe,00000000,00000000
Attack Speed
攻速

Script Formula 6: 8.80
Code: 00000006,410ccccd,00000000
C: Damage Scalar
C:伤害系数

Script Formula 7: 1.2
Code: 00000006,3f99999a,00000000
E: Projectile Speed
E:弹射速度

Script Formula 8: 6
Code: 00000006,40c00000,00000000
Damage Radius
伤害半径

Script Formula 9: 5.60
Code: 00000006,40b33333,00000000
Base: Damage Scalar
基础伤害系数

Script Formula 10: 0.6
Code: 00000006,3f19999a,00000000
B: Slow
B:减速

Script Formula 11: 12
Code: 00000006,41400000,00000000
E: Explode Radius
E:爆炸半径

Script Formula 12: Rune_E ? 1.2142 : 1
Code: 00000005,00000000,000002b3,fffffffe,00000000,00000006,3f9b6ae8,00000006,3f800000,00000011,00000000
E: Explode Damage Modifier
E:爆炸伤害修正

Script Formula 13: 22
Code: 00000006,41b00000,00000000
D: New Zombie Distance
D:新僵尸距离

Script Formula 14: 0.4
Code: 00000006,3ecccccd,00000000
D: New Zombie Speed
D:新僵尸速度

Script Formula 15: 22
Code: 00000006,41b00000,00000000
D: New Zombie Search Range
D:新僵尸搜索半径

Script Formula 16: 7
Code: 00000006,40e00000,00000000
C: Target Area Radius
C:目标区域半径

Script Formula 17: 21
Code: 00000006,41a80000,00000000
C: Target Area Distance
C:目标区域距离

Script Formula 18: 1
Code: 00000006,3f800000,00000000
D: New Zombie Chance
D:新僵尸几率

Script Formula 19: 0.5
Code: 00000006,3f000000,00000000
A: Projectile Speed
A:弹射速度

Script Formula 20: 40 + Rune_A * 4
Code: 00000006,42200000,00000005,00000000,000002af,fffffffe,00000000,00000006,40800000,0000000d,0000000b,00000000
A: Projectile Max Distance
A:弹射最大距离

Script Formula 21: -(20)
Code: 00000006,c1a00000,00000000
A: Spawn Offset
A:产生调整

Script Formula 22: 3
Code: 00000006,40400000,00000000
Spawn Offset
产生调整

Script Formula 23: Rune_B ? 0.5 : 1
Code: 00000005,00000000,000002b0,fffffffe,00000000,00000006,3f000000,00000006,3f800000,00000011,00000000
B: Damage Modifier
B:伤害修正

Script Formula 24: 2
Code: 00000006,40000000,00000000
D: Max New Zombie Per Projectile
D:每次弹射最多新僵尸

Script Formula 25: Rune_A ? 0.9282 : 1
Code: 00000005,00000000,000002af,fffffffe,00000000,00000006,3f6d9e83,00000006,3f800000,00000011,00000000
A: Damage Modifier
A:伤害修正

Script Formula 26: 15
Code: 00000006,41700000,00000000
C: Max Target Distance
C:最大目标距离

Script Formula 27: 5
Code: 00000006,40a00000,00000000
E: Spawn Backwards Offset
E:向后产生调整

Script Formula 28: 5
Code: 00000006,40a00000,00000000
E: Spawn Side Offset (either dir)
E:侧面产生调整(两个方向)(配合sf27,生成在左后/右后)

Script Formula 29: Rune_E ? 35 : 0
Code: 00000005,00000000,000002b3,fffffffe,00000000,00000006,420c0000,00000006,00000000,00000011,00000000
E: Extra Proj Distance
E:额外弹射距离

Script Formula 30: 2
Code: 00000006,40000000,00000000
B: Slow Min
B:最小减速(持续时间) (大概测试猜得,不一定准确)
Script Formula 31: 4.80
Code: 00000006,4099999a,00000000
D: New Zombie Damage Scalar
D:新僵尸伤害系数

Script Formula 32: 0
Code: 00000006,00000000,00000000
B: Slow Delta
B:减速变量




发表于 2016-9-5 21:15:33 |显示全部楼层

帖子:1247

符文:1992

26#
本帖最后由 卢奇亚诺 于 2016-9-6 13:03 编辑

目 录








跳转仅电脑版论坛可以,手机党无力解决。。。。

点评

我家芒果  手机党表示也能跳转  发表于 2016-9-6 18:28
发表于 2016-9-6 11:57:39 |显示全部楼层

帖子:6796

符文:360

27#
占楼,地下室矿坑底部。

点评

我家芒果  怒插黑木耳  发表于 2016-9-6 18:29
发表于 2016-9-6 12:59:08 |显示全部楼层

帖子:252

符文:10

28#
本帖最后由 我家芒果 于 2016-9-6 18:30 编辑

沙发,强插,顶死铜月,顶顶顶。           ps,楼下全是我叫来的,不谢。

点评

Coolive  你这就是欠收拾  发表于 2016-9-7 10:00
发表于 2016-9-6 17:57:52 |显示全部楼层

帖子:2

符文:7

29#
顶,怒插楼上芒果
发表于 2016-9-6 18:15:56 |显示全部楼层

帖子:449

符文:38

30#
瞻仰数据帝,赞赞赞
发表于 2016-9-6 19:19:05 |显示全部楼层
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